Duchess Kanraku - Invokers Titan Legacy

Last updated 4 Nov 2026

Duchess KanrakuCambionDarkRanged AttackerDazeBlight
Overall4.4average of 20 ratings

Duchess Kanraku is a Legendary Dark Ranged Attacker from the Cambion faction in Invokers Titan Legacy.

Duchess Kanraku is the scion of a terrifying Dynasty: portal masters, who can tear open the Void itself and travel to realms unknown. Kanraku has taken this power to new heights, and has begun to trap monstrous horrors in her void-prison… which she then unleashes on her hapless foes.

Faction
Cambion
Element
Dark
Class
Ranged Attacker
Sign of
Temero
Tolerances
DazeBlight
Rarity
Legendary

Duchess Kanraku stats

  • HP7330#115/161
  • ATK1290#10/161
  • DEF816#43/161
  • CRIT RATE10%#45/161
  • CRIT DMG60%#27/161
  • ACC23#93/161
  • RES10#64/161
  • COMBO SPD0#77/161
  • SKILL SPD6#67/161
  • SKILL RECOV0#89/161
  • MANA GEN37#43/161
  • INSTINCT41#97/161
  • MOVE SPD137#61/161

Duchess Kanraku ratings

Duchess Kanraku skills

Basic attack

Basic Attack

Attacks 1 enemy from a distance of 9m, dealing damage.
Skill levels (11)
  1. Damage: 25.5% ATK
  2. Damage: 27% ATK
  3. Damage: 28.6% ATK
  4. Damage: 31.1% ATK
  5. Damage: 34.2% ATK
  6. Damage: 36.7% ATK
  7. Damage: 39.8% ATK
  8. Damage: 42.3% ATK
  9. Damage: 45.4% ATK
  10. Damage: 47.9% ATK
  11. Damage: 51% ATK
Skill 1

Unchained Claw

DEF Down
Attacks 1 enemy from a distance of 9m, dealing damage. Casts a 50% DEF Down debuff on the target, lasting 9s.
Accuracy required for: DEF Down
Skill levels (11)
  1. Casts a [25% DEF Down] debuff on the target, lasting 6s. (#1 Damage: 155% ATK)
  2. Casts a [25% DEF Down] debuff on the target, lasting 6s. (#1 Damage: 164.3% ATK)
  3. Casts a [25% DEF Down] debuff on the target, lasting 6s. (#1 Damage: 173.6% ATK)
  4. Casts a [30% DEF Down] debuff on the target, lasting 6s. (#1 Damage: 189.1% ATK)
  5. Casts a [30% DEF Down] debuff on the target, lasting 7s. (#1 Damage: 207.7% ATK)
  6. Casts a [35% DEF Down] debuff on the target, lasting 7s. (#1 Damage: 223.2% ATK)
  7. Casts a [40% DEF Down] debuff on the target, lasting 7s. (#1 Damage: 241.8% ATK)
  8. Casts a [40% DEF Down] debuff on the target, lasting 8s. (#1 Damage: 257.3% ATK)
  9. Casts a [45% DEF Down] debuff on the target, lasting 8s. (#1 Damage: 275.9% ATK)
  10. Casts a [50% DEF Down] debuff on the target, lasting 8s. (#1 Damage: 291.4% ATK)
  11. #1 Damage: 310% ATK
Skill 2

Abyssal Hands

Attacks 1 enemy from a distance of 9m, 2 times, dealing damage per hit. Duchess Kanraku gains 70 Ultimate Mana for each critical hit.
Skill levels (11)
  1. Duchess Kanraku gains 45 Ultimate Mana for each critical hit. (#1 Damage: 157.5% ATK; #2 Damage: 157.5% ATK)
  2. Duchess Kanraku gains 47 Ultimate Mana for each critical hit. (#1 Damage: 166.9% ATK; #2 Damage: 166.9% ATK)
  3. Duchess Kanraku gains 49 Ultimate Mana for each critical hit. (#1 Damage: 176.4% ATK; #2 Damage: 176.4% ATK)
  4. Duchess Kanraku gains 52 Ultimate Mana for each critical hit. (#1 Damage: 192.2% ATK; #2 Damage: 192.2% ATK)
  5. Duchess Kanraku gains 55 Ultimate Mana for each critical hit. (#1 Damage: 211.1% ATK; #2 Damage: 211.1% ATK)
  6. Duchess Kanraku gains 55 Ultimate Mana for each critical hit. (#1 Damage: 226.8% ATK; #2 Damage: 226.8% ATK)
  7. Duchess Kanraku gains 58 Ultimate Mana for each critical hit. (#1 Damage: 245.7% ATK; #2 Damage: 245.7% ATK)
  8. Duchess Kanraku gains 58 Ultimate Mana for each critical hit. (#1 Damage: 261.5% ATK; #2 Damage: 261.5% ATK)
  9. Duchess Kanraku gains 61 Ultimate Mana for each critical hit. (#1 Damage: 280.4% ATK; #2 Damage: 280.4% ATK)
  10. Duchess Kanraku gains 65 Ultimate Mana for each critical hit. (#1 Damage: 296.1% ATK; #2 Damage: 296.1% ATK)
  11. #1 Damage: 315% ATK; #2 Damage: 315% ATK
Skill 3

Rift Collapse

Burn
Selects 1 enemy up to 14m away. Attacks 10 enemies in a 5m radius around the target, from a distance of 9m, 3 times, dealing damage per hit. The first hit launches the targets for 3s. Then, casts 2 2% Burn debuffs on the targets, lasting 10s, on the second hit. The Burn ticks every 2s, damaging targets by 2% of their MAX HP per tick (up to 500% ATK). Also damages all of the target's allies in a 6m radius by 1% of their MAX HP per tick (up to 500% ATK).
Accuracy required for: Launch, Burn
Skill levels (11)
  1. The first hit launches the targets for 2s. Then, casts 2 [1.25% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.63% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 35% ATK; #2 Damage: 35% ATK; #3 Burn Damage Limit: 200% ATK per tick; #4 Burn Target Allies Damage Limit: 200% ATK per tick; #5 Damage: 35% ATK; #6 Burn Damage Limit: 200% ATK per tick; #7 Burn Target Allies Damage Limit: 200% ATK per tick)
  2. The first hit launches the targets for 2s. Then, casts 2 [1.25% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.63% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 37.1% ATK; #2 Damage: 37.1% ATK; #3 Burn Damage Limit: 200% ATK per tick; #4 Burn Target Allies Damage Limit: 200% ATK per tick; #5 Damage: 37.1% ATK; #6 Burn Damage Limit: 200% ATK per tick; #7 Burn Target Allies Damage Limit: 200% ATK per tick)
  3. The first hit launches the targets for 2.5s. Then, casts 2 [1.25% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 250% ATK). Also damages all of the target's allies in a 6m radius by 0.63% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 39.2% ATK; #2 Damage: 39.2% ATK; #3 Burn Damage Limit: 250% ATK per tick; #4 Burn Target Allies Damage Limit: 250% ATK per tick; #5 Damage: 39.2% ATK; #6 Burn Damage Limit: 250% ATK per tick; #7 Burn Target Allies Damage Limit: 250% ATK per tick)
  4. The first hit launches the targets for 2.5s. Then, casts 2 [1.25% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 250% ATK). Also damages all of the target's allies in a 6m radius by 0.63% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 42.7% ATK; #2 Damage: 42.7% ATK; #3 Burn Damage Limit: 250% ATK per tick; #4 Burn Target Allies Damage Limit: 250% ATK per tick; #5 Damage: 42.7% ATK; #6 Burn Damage Limit: 250% ATK per tick; #7 Burn Target Allies Damage Limit: 250% ATK per tick)
  5. The first hit launches the targets for 2.5s. Then, casts 2 [1.4% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.4% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.7% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 46.9% ATK; #2 Damage: 46.9% ATK; #3 Burn Damage Limit: 300% ATK per tick; #4 Burn Target Allies Damage Limit: 300% ATK per tick; #5 Damage: 46.9% ATK; #6 Burn Damage Limit: 300% ATK per tick; #7 Burn Target Allies Damage Limit: 300% ATK per tick)
  6. The first hit launches the targets for 2.5s. Then, casts 2 [1.4% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.4% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.7% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 50.4% ATK; #2 Damage: 50.4% ATK; #3 Burn Damage Limit: 300% ATK per tick; #4 Burn Target Allies Damage Limit: 300% ATK per tick; #5 Damage: 50.4% ATK; #6 Burn Damage Limit: 300% ATK per tick; #7 Burn Target Allies Damage Limit: 300% ATK per tick)
  7. Then, casts 2 [1.6% Burn] debuffs on the targets, lasting 6s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.6% of their MAX HP per tick (up to 350% ATK). Also damages all of the target's allies in a 6m radius by 0.8% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 54.6% ATK; #2 Damage: 54.6% ATK; #3 Burn Damage Limit: 350% ATK per tick; #4 Burn Target Allies Damage Limit: 350% ATK per tick; #5 Damage: 54.6% ATK; #6 Burn Damage Limit: 350% ATK per tick; #7 Burn Target Allies Damage Limit: 350% ATK per tick)
  8. Then, casts 2 [1.6% Burn] debuffs on the targets, lasting 8s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.6% of their MAX HP per tick (up to 350% ATK). Also damages all of the target's allies in a 6m radius by 0.8% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 58.1% ATK; #2 Damage: 58.1% ATK; #3 Burn Damage Limit: 350% ATK per tick; #4 Burn Target Allies Damage Limit: 350% ATK per tick; #5 Damage: 58.1% ATK; #6 Burn Damage Limit: 350% ATK per tick; #7 Burn Target Allies Damage Limit: 350% ATK per tick)
  9. Then, casts 2 [1.6% Burn] debuffs on the targets, lasting 8s, on the second hit. The [Burn] ticks every 2s, damaging targets by 1.6% of their MAX HP per tick (up to 400% ATK). Also damages all of the target's allies in a 6m radius by 0.8% of their MAX HP per tick (up to 400% ATK). (#1 Damage: 62.3% ATK; #2 Damage: 62.3% ATK; #3 Burn Damage Limit: 400% ATK per tick; #4 Burn Target Allies Damage Limit: 400% ATK per tick; #5 Damage: 62.3% ATK; #6 Burn Damage Limit: 400% ATK per tick; #7 Burn Target Allies Damage Limit: 400% ATK per tick)
  10. Then, casts 2 [2% Burn] debuffs on the targets, lasting 8s, on the second hit. The [Burn] ticks every 2s, damaging targets by 2% of their MAX HP per tick (up to 400% ATK). Also damages all of the target's allies in a 6m radius by 1% of their MAX HP per tick (up to 400% ATK). (#1 Damage: 65.8% ATK; #2 Damage: 65.8% ATK; #3 Burn Damage Limit: 400% ATK per tick; #4 Burn Target Allies Damage Limit: 400% ATK per tick; #5 Damage: 65.8% ATK; #6 Burn Damage Limit: 400% ATK per tick; #7 Burn Target Allies Damage Limit: 400% ATK per tick)
  11. #1 Damage: 70% ATK; #2 Damage: 70% ATK; #3 Burn Damage Limit: 500% ATK per tick; #4 Burn Target Allies Damage Limit: 500% ATK per tick; #5 Damage: 70% ATK; #6 Burn Damage Limit: 500% ATK per tick; #7 Burn Target Allies Damage Limit: 500% ATK per tick
Ultimate

Oblivion Crush

StunWeaken
Attacks 1 enemy from a distance of 9m, dealing damage. Casts a Stun debuff on the target, lasting 8s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Then, casts a Weaken debuff on the target, lasting 25s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss.
Attacks 1 enemy from a distance of 9m, dealing damage. Pushes the target 10m away. Inflicts an extra hit for every debuff on the target, limited up to 5, dealing damage.
Accuracy required for: Stun, Weaken, Push
Skill levels (11)
  1. Then, casts a [Weaken] debuff on the target, lasting 15s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 3, dealing damage. (#1 Damage: 262.5% ATK; #2 Damage: 262.5% ATK; #3 Damage: 115% ATK)
  2. Then, casts a [Weaken] debuff on the target, lasting 15s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 3, dealing damage. (#1 Damage: 278.2% ATK; #2 Damage: 278.2% ATK; #3 Damage: 121.9% ATK)
  3. Then, casts a [Weaken] debuff on the target, lasting 15s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 3, dealing damage. (#1 Damage: 294% ATK; #2 Damage: 294% ATK; #3 Damage: 128.8% ATK)
  4. Then, casts a [Weaken] debuff on the target, lasting 15s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 3, dealing damage. (#1 Damage: 320.2% ATK; #2 Damage: 320.2% ATK; #3 Damage: 140.3% ATK)
  5. Then, casts a [Weaken] debuff on the target, lasting 17s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 4, dealing damage. (#1 Damage: 351.8% ATK; #2 Damage: 351.8% ATK; #3 Damage: 154.1% ATK)
  6. Then, casts a [Weaken] debuff on the target, lasting 17s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 4, dealing damage. (#1 Damage: 378% ATK; #2 Damage: 378% ATK; #3 Damage: 165.6% ATK)
  7. Then, casts a [Weaken] debuff on the target, lasting 19s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. Inflicts an extra hit for every debuff on the target, limited up to 4, dealing damage. (#1 Damage: 409.5% ATK; #2 Damage: 409.5% ATK; #3 Damage: 179.4% ATK)
  8. Then, casts a [Weaken] debuff on the target, lasting 19s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. (#1 Damage: 435.8% ATK; #2 Damage: 435.8% ATK; #3 Damage: 190.9% ATK)
  9. Then, casts a [Weaken] debuff on the target, lasting 22s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. (#1 Damage: 467.2% ATK; #2 Damage: 467.2% ATK; #3 Damage: 204.7% ATK)
  10. Then, casts a [Weaken] debuff on the target, lasting 22s, increasing all damage taken by % if the target is a Boss or if the target is a Miniboss. (#1 Damage: 493.5% ATK; #2 Damage: 493.5% ATK; #3 Damage: 216.2% ATK)
  11. #1 Damage: 525% ATK; #2 Damage: 525% ATK; #3 Damage: 230% ATK

Duchess Kanraku gear recommendations

PvE Build

Weapon
ATK
Shield
DEF
Helmet
HP
Pauldrons
ATK%
Gauntlets
Crit Rate / Crit DMG
Chestplate
ACC
Belt
Mana Gen
Boots
Skill SPD
Amulet
ATK
Earrings
HP
Banner
Crit Rate / Crit DMG
Talisman
Mana Gen
Flask
ACC

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