Granus the Adamant - Invokers Titan Legacy

Last updated 7 Nov 2026

Granus the AdamantNocturnaEarthTankCrush

Granus the Adamant is a Rare Earth Tank from the Nocturna faction in Invokers Titan Legacy.

Faction
Nocturna
Element
Earth
Class
Tank
Sign of
Actia
Tolerances
Crush
Rarity
Rare

Granus the Adamant skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 13% ATK + 10% DEF
  2. Damage: 13.8% ATK + 10.6% DEF
  3. Damage: 14.6% ATK + 11.2% DEF
  4. Damage: 15.9% ATK + 12.2% DEF
  5. Damage: 17.4% ATK + 13.4% DEF
  6. Damage: 18.7% ATK + 14.4% DEF
  7. Damage: 20.3% ATK + 15.6% DEF
  8. Damage: 21.6% ATK + 16.6% DEF
  9. Damage: 23.1% ATK + 17.8% DEF
  10. Damage: 24.4% ATK + 18.8% DEF
  11. Damage: 26% ATK + 20% DEF
Skill 1

Stonehand Slam

Attacks 1 enemy 2 times, dealing damage per hit.
Skill levels (11)
  1. #1 Damage: 41.5% ATK + 28% DEF; #2 Damage: 41.5% ATK + 28% DEF
  2. #1 Damage: 44% ATK + 29.7% DEF; #2 Damage: 44% ATK + 29.7% DEF
  3. #1 Damage: 46.5% ATK + 31.4% DEF; #2 Damage: 46.5% ATK + 31.4% DEF
  4. #1 Damage: 50.6% ATK + 34.2% DEF; #2 Damage: 50.6% ATK + 34.2% DEF
  5. #1 Damage: 55.6% ATK + 37.5% DEF; #2 Damage: 55.6% ATK + 37.5% DEF
  6. #1 Damage: 59.8% ATK + 40.3% DEF; #2 Damage: 59.8% ATK + 40.3% DEF
  7. #1 Damage: 64.7% ATK + 43.7% DEF; #2 Damage: 64.7% ATK + 43.7% DEF
  8. #1 Damage: 68.9% ATK + 46.5% DEF; #2 Damage: 68.9% ATK + 46.5% DEF
  9. #1 Damage: 73.9% ATK + 49.8% DEF; #2 Damage: 73.9% ATK + 49.8% DEF
  10. #1 Damage: 78% ATK + 52.6% DEF; #2 Damage: 78% ATK + 52.6% DEF
  11. #1 Damage: 83% ATK + 56% DEF; #2 Damage: 83% ATK + 56% DEF
Skill 2

Solid Snapkick

RES Up
Attacks 1 enemy, dealing damage. Casts a RES Up buff on Granus the Adamant, lasting 12s.
Skill levels (11)
  1. Casts a [RES Up] buff on Granus the Adamant, lasting 8s. (#1 Damage: 167.5% ATK + 110% DEF)
  2. Casts a [RES Up] buff on Granus the Adamant, lasting 8s. (#1 Damage: 177.5% ATK + 116.6% DEF)
  3. Casts a [RES Up] buff on Granus the Adamant, lasting 8s. (#1 Damage: 187.6% ATK + 123.2% DEF)
  4. Casts a [RES Up] buff on Granus the Adamant, lasting 9s. (#1 Damage: 204.4% ATK + 134.2% DEF)
  5. Casts a [RES Up] buff on Granus the Adamant, lasting 9s. (#1 Damage: 224.4% ATK + 147.4% DEF)
  6. Casts a [RES Up] buff on Granus the Adamant, lasting 9s. (#1 Damage: 241.2% ATK + 158.4% DEF)
  7. Casts a [RES Up] buff on Granus the Adamant, lasting 10s. (#1 Damage: 261.3% ATK + 171.6% DEF)
  8. Casts a [RES Up] buff on Granus the Adamant, lasting 11s. (#1 Damage: 278% ATK + 182.6% DEF)
  9. Casts a [RES Up] buff on Granus the Adamant, lasting 11s. (#1 Damage: 298.1% ATK + 195.8% DEF)
  10. Casts a [RES Up] buff on Granus the Adamant, lasting 11s. (#1 Damage: 314.9% ATK + 206.8% DEF)
  11. #1 Damage: 335% ATK + 220% DEF
Skill 3

Gargoyle's Strength

Removes 2 random debuffs from Granus the Adamant. Then, casts a HP Shield buff on Granus the Adamant, lasting 12s.
Skill levels (11)
  1. Removes a random debuff from Granus the Adamant. Then, casts a [HP Shield] buff on Granus the Adamant, lasting 8s. (#1 Shield: 15% * MAX HP)
  2. Removes a random debuff from Granus the Adamant. Then, casts a [HP Shield] buff on Granus the Adamant, lasting 8s. (#1 Shield: 15% * MAX HP)
  3. Removes a random debuff from Granus the Adamant. Then, casts a [HP Shield] buff on Granus the Adamant, lasting 8s. (#1 Shield: 17.5% * MAX HP)
  4. Removes a random debuff from Granus the Adamant. Then, casts a [HP Shield] buff on Granus the Adamant, lasting 9s. (#1 Shield: 17.5% * MAX HP)
  5. Removes a random debuff from Granus the Adamant. Then, casts a [HP Shield] buff on Granus the Adamant, lasting 9s. (#1 Shield: 17.5% * MAX HP)
  6. Removes a random debuff from Granus the Adamant. Then, casts a [HP Shield] buff on Granus the Adamant, lasting 9s. (#1 Shield: 20% * MAX HP)
  7. Removes a random debuff from Granus the Adamant. Then, casts a [HP Shield] buff on Granus the Adamant, lasting 10s. (#1 Shield: 20% * MAX HP)
  8. Removes a random debuff from Granus the Adamant. Then, casts a [HP Shield] buff on Granus the Adamant, lasting 10s. (#1 Shield: 22.5% * MAX HP)
  9. Removes a random debuff from Granus the Adamant. Then, casts a [HP Shield] buff on Granus the Adamant, lasting 11s. (#1 Shield: 22.5% * MAX HP)
  10. Removes a random debuff from Granus the Adamant. Then, casts a [HP Shield] buff on Granus the Adamant, lasting 11s. (#1 Shield: 25% * MAX HP)
  11. #1 Shield: 25% * MAX HP
Ultimate

Adamant Uppercrush

Taunt
Attacks 1 enemy 3 times, dealing damage per hit.
Each hit Heals Granus the Adamant, restoring (20% * Damage Dealt) HP.
If the hit lands as a critical hit instead Heals Granus the Adamant, restoring (30% * Damage Dealt) HP.
Casts a Taunt debuff on the 8 enemies with the lowest HP% in a 10m radius, lasting 6s, forcing them to continuously attack Granus the Adamant using only their Combo Attacks until the Taunt debuff expires.
Accuracy required for: Taunt
Skill levels (11)
  1. Each hit Heals Granus the Adamant, restoring (10% * Damage Dealt) HP. If the hit lands as a critical hit instead Heals Granus the Adamant, restoring (15% * Damage Dealt) HP. Casts a [Taunt] debuff on the 8 enemies with the lowest HP% in a 10m radius, lasting 3s, forcing them to continuously attack Granus the Adamant using only their Combo Attacks until the [Taunt] debuff expires. (#1 Damage: 92.5% ATK + 64% DEF; #2 Damage: 92.5% ATK + 64% DEF; #3 Damage: 92.5% ATK + 64% DEF; #4 Heal: 10% * Damage Dealt; #5 Heal: 15% * Damage Dealt)
  2. Each hit Heals Granus the Adamant, restoring (12% * Damage Dealt) HP. If the hit lands as a critical hit instead Heals Granus the Adamant, restoring (17% * Damage Dealt) HP. Casts a [Taunt] debuff on the 8 enemies with the lowest HP% in a 10m radius, lasting 3s, forcing them to continuously attack Granus the Adamant using only their Combo Attacks until the [Taunt] debuff expires. (#1 Damage: 98% ATK + 67.8% DEF; #2 Damage: 98% ATK + 67.8% DEF; #3 Damage: 98% ATK + 67.8% DEF; #4 Heal: 12% * Damage Dealt; #5 Heal: 17% * Damage Dealt)
  3. Each hit Heals Granus the Adamant, restoring (12% * Damage Dealt) HP. If the hit lands as a critical hit instead Heals Granus the Adamant, restoring (17% * Damage Dealt) HP. Casts a [Taunt] debuff on the 8 enemies with the lowest HP% in a 10m radius, lasting 4s, forcing them to continuously attack Granus the Adamant using only their Combo Attacks until the [Taunt] debuff expires. (#1 Damage: 103.6% ATK + 71.7% DEF; #2 Damage: 103.6% ATK + 71.7% DEF; #3 Damage: 103.6% ATK + 71.7% DEF; #4 Heal: 12% * Damage Dealt; #5 Heal: 17% * Damage Dealt)
  4. Each hit Heals Granus the Adamant, restoring (14% * Damage Dealt) HP. If the hit lands as a critical hit instead Heals Granus the Adamant, restoring (19% * Damage Dealt) HP. Casts a [Taunt] debuff on the 8 enemies with the lowest HP% in a 10m radius, lasting 4s, forcing them to continuously attack Granus the Adamant using only their Combo Attacks until the [Taunt] debuff expires. (#1 Damage: 112.9% ATK + 78.1% DEF; #2 Damage: 112.9% ATK + 78.1% DEF; #3 Damage: 112.9% ATK + 78.1% DEF; #4 Heal: 14% * Damage Dealt; #5 Heal: 19% * Damage Dealt)
  5. Each hit Heals Granus the Adamant, restoring (14% * Damage Dealt) HP. If the hit lands as a critical hit instead Heals Granus the Adamant, restoring (19% * Damage Dealt) HP. Casts a [Taunt] debuff on the 8 enemies with the lowest HP% in a 10m radius, lasting 4s, forcing them to continuously attack Granus the Adamant using only their Combo Attacks until the [Taunt] debuff expires. (#1 Damage: 124% ATK + 85.8% DEF; #2 Damage: 124% ATK + 85.8% DEF; #3 Damage: 124% ATK + 85.8% DEF; #4 Heal: 14% * Damage Dealt; #5 Heal: 19% * Damage Dealt)
  6. Each hit Heals Granus the Adamant, restoring (14% * Damage Dealt) HP. If the hit lands as a critical hit instead Heals Granus the Adamant, restoring (19% * Damage Dealt) HP. Casts a [Taunt] debuff on the 8 enemies with the lowest HP% in a 10m radius, lasting 5s, forcing them to continuously attack Granus the Adamant using only their Combo Attacks until the [Taunt] debuff expires. (#1 Damage: 133.2% ATK + 92.2% DEF; #2 Damage: 133.2% ATK + 92.2% DEF; #3 Damage: 133.2% ATK + 92.2% DEF; #4 Heal: 14% * Damage Dealt; #5 Heal: 19% * Damage Dealt)
  7. Each hit Heals Granus the Adamant, restoring (16% * Damage Dealt) HP. If the hit lands as a critical hit instead Heals Granus the Adamant, restoring (22% * Damage Dealt) HP. Casts a [Taunt] debuff on the 8 enemies with the lowest HP% in a 10m radius, lasting 5s, forcing them to continuously attack Granus the Adamant using only their Combo Attacks until the [Taunt] debuff expires. (#1 Damage: 144.3% ATK + 99.8% DEF; #2 Damage: 144.3% ATK + 99.8% DEF; #3 Damage: 144.3% ATK + 99.8% DEF; #4 Heal: 16% * Damage Dealt; #5 Heal: 22% * Damage Dealt)
  8. Each hit Heals Granus the Adamant, restoring (16% * Damage Dealt) HP. If the hit lands as a critical hit instead Heals Granus the Adamant, restoring (22% * Damage Dealt) HP. Casts a [Taunt] debuff on the 8 enemies with the lowest HP% in a 10m radius, lasting 5s, forcing them to continuously attack Granus the Adamant using only their Combo Attacks until the [Taunt] debuff expires. (#1 Damage: 153.6% ATK + 106.2% DEF; #2 Damage: 153.6% ATK + 106.2% DEF; #3 Damage: 153.6% ATK + 106.2% DEF; #4 Heal: 16% * Damage Dealt; #5 Heal: 22% * Damage Dealt)
  9. Each hit Heals Granus the Adamant, restoring (18% * Damage Dealt) HP. If the hit lands as a critical hit instead Heals Granus the Adamant, restoring (26% * Damage Dealt) HP. Casts a [Taunt] debuff on the 8 enemies with the lowest HP% in a 10m radius, lasting 5s, forcing them to continuously attack Granus the Adamant using only their Combo Attacks until the [Taunt] debuff expires. (#1 Damage: 164.6% ATK + 113.9% DEF; #2 Damage: 164.6% ATK + 113.9% DEF; #3 Damage: 164.6% ATK + 113.9% DEF; #4 Heal: 18% * Damage Dealt; #5 Heal: 26% * Damage Dealt)
  10. Each hit Heals Granus the Adamant, restoring (18% * Damage Dealt) HP. If the hit lands as a critical hit instead Heals Granus the Adamant, restoring (26% * Damage Dealt) HP. (#1 Damage: 173.9% ATK + 120.3% DEF; #2 Damage: 173.9% ATK + 120.3% DEF; #3 Damage: 173.9% ATK + 120.3% DEF; #4 Heal: 18% * Damage Dealt; #5 Heal: 26% * Damage Dealt)
  11. #1 Damage: 185% ATK + 128% DEF; #2 Damage: 185% ATK + 128% DEF; #3 Damage: 185% ATK + 128% DEF; #4 Heal: 20% * Damage Dealt; #5 Heal: 30% * Damage Dealt

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