Liruna - Invokers Titan Legacy

Last updated 7 Nov 2026

LirunaNocturnaFireMelee AttackerAtrophy

Liruna is a Rare Fire Melee Attacker from the Nocturna faction in Invokers Titan Legacy.

Faction
Nocturna
Element
Fire
Class
Melee Attacker
Sign of
Temero
Tolerances
Atrophy
Rarity
Rare

Liruna skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 22% ATK
  2. Damage: 23.3% ATK
  3. Damage: 24.6% ATK
  4. Damage: 26.8% ATK
  5. Damage: 29.5% ATK
  6. Damage: 31.7% ATK
  7. Damage: 34.3% ATK
  8. Damage: 36.5% ATK
  9. Damage: 39.2% ATK
  10. Damage: 41.4% ATK
  11. Damage: 44% ATK
Skill 1

Batting Practice

Attacks 1 enemy 2 times, dealing damage per hit.
Skill levels (11)
  1. #1 Damage: 65% ATK
  2. #1 Damage: 68.9% ATK
  3. #1 Damage: 72.8% ATK
  4. #1 Damage: 79.3% ATK
  5. #1 Damage: 87.1% ATK
  6. #1 Damage: 93.6% ATK
  7. #1 Damage: 101.4% ATK
  8. #1 Damage: 107.9% ATK
  9. #1 Damage: 115.7% ATK
  10. #1 Damage: 122.2% ATK
  11. #1 Damage: 130% ATK
Skill 2

Mound Pound

Bleed
Attacks 1 enemy, dealing damage. Casts a 1.25% Bleed debuff on the target, lasting 6s. The Bleed ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 300% ATK).
Accuracy required for: Bleed
Skill levels (11)
  1. Casts a [1% Bleed] debuff on the target, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 150% ATK). (#1 Damage: 125% ATK; #2 Bleed Damage Limit: 150% ATK per tick)
  2. Casts a [1.05% Bleed] debuff on the target, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 1.05% of their MAX HP per tick (up to 150% ATK). (#1 Damage: 132.5% ATK; #2 Bleed Damage Limit: 150% ATK per tick)
  3. Casts a [1.1% Bleed] debuff on the target, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 1.1% of their MAX HP per tick (up to 175% ATK). (#1 Damage: 140% ATK; #2 Bleed Damage Limit: 175% ATK per tick)
  4. Casts a [1.1% Bleed] debuff on the target, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 1.1% of their MAX HP per tick (up to 175% ATK). (#1 Damage: 152.5% ATK; #2 Bleed Damage Limit: 175% ATK per tick)
  5. Casts a [1.15% Bleed] debuff on the target, lasting 4s. The [Bleed] ticks every 2s, damaging targets by 1.15% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 167.5% ATK; #2 Bleed Damage Limit: 200% ATK per tick)
  6. Casts a [1.15% Bleed] debuff on the target, lasting 5s. The [Bleed] ticks every 2s, damaging targets by 1.15% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 180% ATK; #2 Bleed Damage Limit: 200% ATK per tick)
  7. Casts a [1.2% Bleed] debuff on the target, lasting 5s. The [Bleed] ticks every 2s, damaging targets by 1.2% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 195% ATK; #2 Bleed Damage Limit: 225% ATK per tick)
  8. Casts a [1.2% Bleed] debuff on the target, lasting 5s. The [Bleed] ticks every 2s, damaging targets by 1.2% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 207.5% ATK; #2 Bleed Damage Limit: 225% ATK per tick)
  9. Casts a [1.25% Bleed] debuff on the target, lasting 5s. The [Bleed] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 222.5% ATK; #2 Bleed Damage Limit: 250% ATK per tick)
  10. The [Bleed] ticks every 2s, damaging targets by 1.25% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 235% ATK; #2 Bleed Damage Limit: 250% ATK per tick)
  11. #1 Damage: 250% ATK; #2 Bleed Damage Limit: 300% ATK per tick
Skill 3

Big Swing

Attacks 8 enemies in a 5m semicircle in front of Liruna, dealing damage. Launches the targets for 1s.
Accuracy required for: Launch
Skill levels (11)
  1. Launches the targets for 0.7s. (#1 Damage: 135% ATK)
  2. Launches the targets for 0.75s. (#1 Damage: 143.1% ATK)
  3. Launches the targets for 0.75s. (#1 Damage: 151.2% ATK)
  4. Launches the targets for 0.8s. (#1 Damage: 164.7% ATK)
  5. Launches the targets for 0.8s. (#1 Damage: 180.9% ATK)
  6. Launches the targets for 0.85s. (#1 Damage: 194.4% ATK)
  7. Launches the targets for 0.85s. (#1 Damage: 210.6% ATK)
  8. Launches the targets for 0.9s. (#1 Damage: 224.1% ATK)
  9. Launches the targets for 0.9s. (#1 Damage: 240.3% ATK)
  10. #1 Damage: 253.8% ATK
  11. #1 Damage: 270% ATK
Ultimate

Home Run

Attacks 1 enemy, dealing damage. Launches the target, knocking them 10m away, for 6.5s.
Accuracy required for: Launch
Skill levels (11)
  1. Launches the target, knocking them 10m away, for 4.5s. (#1 Damage: 460% ATK)
  2. Launches the target, knocking them 10m away, for 4.75s. (#1 Damage: 487.6% ATK)
  3. Launches the target, knocking them 10m away, for 5s. (#1 Damage: 515.2% ATK)
  4. Launches the target, knocking them 10m away, for 5.25s. (#1 Damage: 561.2% ATK)
  5. Launches the target, knocking them 10m away, for 5.25s. (#1 Damage: 616.4% ATK)
  6. Launches the target, knocking them 10m away, for 5.5s. (#1 Damage: 662.4% ATK)
  7. Launches the target, knocking them 10m away, for 5.75s. (#1 Damage: 717.6% ATK)
  8. Launches the target, knocking them 10m away, for 5.75s. (#1 Damage: 763.6% ATK)
  9. Launches the target, knocking them 10m away, for 6s. (#1 Damage: 818.8% ATK)
  10. #1 Damage: 864.8% ATK
  11. #1 Damage: 920% ATK

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