Raziel - Invokers Titan Legacy

Last updated 31 Oct 2026

RazielNocturnaFireMelee AttackerDazeBlight
Overall4.5average of 20 ratings

Raziel is a Legendary Fire Melee Attacker from the Nocturna faction in Invokers Titan Legacy.

Once a Lightseeker Angel, Raziel fell from grace, and he fell hard. He hit rock bottom in an Evernight gutter, and he never really left – Raziel found the underworld to his taste. Now he runs it, as kingpin of the New Blood rebellion.

Faction
Nocturna
Element
Fire
Class
Melee Attacker
Sign of
Vess
Tolerances
DazeBlight
Rarity
Legendary

Raziel stats

  • HP9461#53/161
  • ATK1056#49/161
  • DEF810#45/161
  • CRIT RATE15%#19/161
  • CRIT DMG50%#129/161
  • ACC60#38/161
  • RES10#125/161
  • COMBO SPD60#22/161
  • SKILL SPD0#145/161
  • SKILL RECOV7#51/161
  • MANA GEN0#135/161
  • INSTINCT41#135/161
  • MOVE SPD110#136/161

Raziel ratings

General Areas

  • Campaign4.5
  • Spires5
  • Arena4
  • Sedula4

Other Bosses

Raziel skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 25.5% ATK
  2. Damage: 27% ATK
  3. Damage: 28.6% ATK
  4. Damage: 31.1% ATK
  5. Damage: 34.2% ATK
  6. Damage: 36.7% ATK
  7. Damage: 39.8% ATK
  8. Damage: 42.3% ATK
  9. Damage: 45.4% ATK
  10. Damage: 47.9% ATK
  11. Damage: 51% ATK
Skill 1

Eclipse Piercer

RES Down
Attacks 1 enemy, dealing damage. Casts a 40% RES Down debuff on the target, lasting 8s.
Accuracy required for: RES Down
Skill levels (11)
  1. Casts a [25% RES Down] debuff on the target, lasting 6s. (#1 Damage: 147.5% ATK)
  2. Casts a [26% RES Down] debuff on the target, lasting 6s. (#1 Damage: 156.3% ATK)
  3. Casts a [27% RES Down] debuff on the target, lasting 6s. (#1 Damage: 165.2% ATK)
  4. Casts a [29% RES Down] debuff on the target, lasting 6s. (#1 Damage: 180% ATK)
  5. Casts a [31% RES Down] debuff on the target, lasting 6s. (#1 Damage: 197.7% ATK)
  6. Casts a [33% RES Down] debuff on the target, lasting 6s. (#1 Damage: 212.4% ATK)
  7. Casts a [33% RES Down] debuff on the target, lasting 7s. (#1 Damage: 230.1% ATK)
  8. Casts a [35% RES Down] debuff on the target, lasting 7s. (#1 Damage: 244.9% ATK)
  9. Casts a [37% RES Down] debuff on the target, lasting 7s. (#1 Damage: 262.5% ATK)
  10. Casts a [37% RES Down] debuff on the target, lasting 8s. (#1 Damage: 277.3% ATK)
  11. #1 Damage: 295% ATK
Skill 2

Callous Sorrow

Combo SPD DownHeal Reduction
Casts a 20% Combo SPD Down debuff on 1 enemy, lasting 18s. Then, casts a 100% Heal Reduction debuff on the target, lasting 18s, decreasing the size of all heals received by 100%. Attacks the target, dealing damage.
Accuracy required for: Combo SPD Down, Heal Reduction
Skill levels (11)
  1. Casts a [10% Combo SPD Down] debuff on 1 enemy, lasting 12s. Then, casts a [75% Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by 75%. (#1 Damage: 305% ATK)
  2. Casts a [10% Combo SPD Down] debuff on 1 enemy, lasting 12s. Then, casts a [80% Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by 80%. (#1 Damage: 323.3% ATK)
  3. Casts a [10% Combo SPD Down] debuff on 1 enemy, lasting 12s. Then, casts a [80% Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by 80%. (#1 Damage: 341.6% ATK)
  4. Casts a [10% Combo SPD Down] debuff on 1 enemy, lasting 13s. Then, casts a [80% Heal Reduction] debuff on the target, lasting 13s, decreasing the size of all heals received by 80%. (#1 Damage: 372.1% ATK)
  5. Casts a [10% Combo SPD Down] debuff on 1 enemy, lasting 13s. Then, casts a [90% Heal Reduction] debuff on the target, lasting 13s, decreasing the size of all heals received by 90%. (#1 Damage: 408.7% ATK)
  6. Casts a [15% Combo SPD Down] debuff on 1 enemy, lasting 13s. Then, casts a [90% Heal Reduction] debuff on the target, lasting 13s, decreasing the size of all heals received by 90%. (#1 Damage: 439.2% ATK)
  7. Casts a [15% Combo SPD Down] debuff on 1 enemy, lasting 13s. Then, casts a [90% Heal Reduction] debuff on the target, lasting 13s, decreasing the size of all heals received by 90%. (#1 Damage: 475.8% ATK)
  8. Casts a [15% Combo SPD Down] debuff on 1 enemy, lasting 13s. Then, casts a [100% Heal Reduction] debuff on the target, lasting 13s, decreasing the size of all heals received by 100%. (#1 Damage: 506.3% ATK)
  9. Casts a [15% Combo SPD Down] debuff on 1 enemy, lasting 15s. Then, casts a [100% Heal Reduction] debuff on the target, lasting 15s, decreasing the size of all heals received by 100%. (#1 Damage: 542.9% ATK)
  10. Casts a [20% Combo SPD Down] debuff on 1 enemy, lasting 15s. Then, casts a [100% Heal Reduction] debuff on the target, lasting 15s, decreasing the size of all heals received by 100%. (#1 Damage: 573.4% ATK)
  11. #1 Damage: 610% ATK
Skill 3

Trinity Torment

Attacks 1 enemy 3 times, dealing damage per hit. Each hit extends the duration of up to 6 random debuffs on the target by 7s.
Accuracy required for: Debuff Duration Extension
Skill levels (11)
  1. Each hit extends the duration of up to 3 random debuffs on the target by 4s. (#1 Damage: 102.5% ATK; #2 Damage: 102.5% ATK; #3 Damage: 102.5% ATK)
  2. Each hit extends the duration of up to 3 random debuffs on the target by 4.5s. (#1 Damage: 108.6% ATK; #2 Damage: 108.6% ATK; #3 Damage: 108.6% ATK)
  3. Each hit extends the duration of up to 3 random debuffs on the target by 4.5s. (#1 Damage: 114.8% ATK; #2 Damage: 114.8% ATK; #3 Damage: 114.8% ATK)
  4. Each hit extends the duration of up to 3 random debuffs on the target by 5s. (#1 Damage: 125.1% ATK; #2 Damage: 125.1% ATK; #3 Damage: 125.1% ATK)
  5. Each hit extends the duration of up to 3 random debuffs on the target by 5s. (#1 Damage: 137.4% ATK; #2 Damage: 137.4% ATK; #3 Damage: 137.4% ATK)
  6. Each hit extends the duration of up to 4 random debuffs on the target by 5.5s. (#1 Damage: 147.6% ATK; #2 Damage: 147.6% ATK; #3 Damage: 147.6% ATK)
  7. Each hit extends the duration of up to 4 random debuffs on the target by 5.5s. (#1 Damage: 159.9% ATK; #2 Damage: 159.9% ATK; #3 Damage: 159.9% ATK)
  8. Each hit extends the duration of up to 4 random debuffs on the target by 6s. (#1 Damage: 170.1% ATK; #2 Damage: 170.1% ATK; #3 Damage: 170.1% ATK)
  9. Each hit extends the duration of up to 5 random debuffs on the target by 6s. (#1 Damage: 182.4% ATK; #2 Damage: 182.4% ATK; #3 Damage: 182.4% ATK)
  10. Each hit extends the duration of up to 5 random debuffs on the target by 7s. (#1 Damage: 192.7% ATK; #2 Damage: 192.7% ATK; #3 Damage: 192.7% ATK)
  11. #1 Damage: 205% ATK; #2 Damage: 205% ATK; #3 Damage: 205% ATK
Ultimate

Remorse and Regret

Attacks 1 enemy 2 times, dealing damage per hit. Damage increases by 16% per debuff on the target, limited up to +80% damage. Damage increases by 10% for each 10% of the target's lost HP.
Skill levels (11)
  1. Damage increases by 8% per debuff on the target, limited up to +40% damage. Damage increases by 5% for each 10% of the target's lost HP. (#1 Damage: 262.5% ATK)
  2. Damage increases by 10% per debuff on the target, limited up to +40% damage. Damage increases by 5% for each 10% of the target's lost HP. (#1 Damage: 278.2% ATK)
  3. Damage increases by 10% per debuff on the target, limited up to +50% damage. Damage increases by 6% for each 10% of the target's lost HP. (#1 Damage: 294% ATK)
  4. Damage increases by 10% per debuff on the target, limited up to +50% damage. Damage increases by 7% for each 10% of the target's lost HP. (#1 Damage: 320.2% ATK)
  5. Damage increases by 12% per debuff on the target, limited up to +50% damage. Damage increases by 7% for each 10% of the target's lost HP. (#1 Damage: 351.8% ATK)
  6. Damage increases by 12% per debuff on the target, limited up to +60% damage. Damage increases by 9% for each 10% of the target's lost HP. (#1 Damage: 378% ATK)
  7. Damage increases by 14% per debuff on the target, limited up to +60% damage. Damage increases by 9% for each 10% of the target's lost HP. (#1 Damage: 409.5% ATK)
  8. Damage increases by 14% per debuff on the target, limited up to +70% damage. Damage increases by 9% for each 10% of the target's lost HP. (#1 Damage: 435.8% ATK)
  9. Damage increases by 16% per debuff on the target, limited up to +70% damage. Damage increases by 9% for each 10% of the target's lost HP. (#1 Damage: 467.2% ATK)
  10. #1 Damage: 493.5% ATK
  11. #1 Damage: 525% ATK

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