Highguard Hundrik - Invokers Titan Legacy

Last updated 31 Oct 2026

Highguard HundrikStoneheartsWindMelee AttackerFrostMindfog
Overall2.9average of 20 ratings

Highguard Hundrik is a Epic Wind Melee Attacker from the Stonehearts faction in Invokers Titan Legacy.

Hundrik's cover story is he's the battle-brother of Elder King Thalbrennar, devoted to his lord's protection. The reality is rather different. He's really a covert spy, sent by the Deep Lords to act as a gentle whisper in the king's ear. Despite his true goal, he plays his part properly, crushing anyone who dare threaten his lord's life.

Faction
Stonehearts
Element
Wind
Class
Melee Attacker
Sign of
Temero
Tolerances
FrostMindfog
Rarity
Epic

Highguard Hundrik stats

  • HP7716#103/161
  • ATK982#56/161
  • DEF603#132/161
  • CRIT RATE10%#53/161
  • CRIT DMG60%#35/161
  • ACC23#101/161
  • RES10#82/161
  • COMBO SPD0#94/161
  • SKILL SPD6#75/161
  • SKILL RECOV0#105/161
  • MANA GEN37#51/161
  • INSTINCT41#109/161
  • MOVE SPD139#48/161

Highguard Hundrik ratings

General Areas

  • Campaign2.5
  • Spires3.5
  • Arena2.5
  • Sedula3

Highguard Hundrik skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 24% ATK
  2. Damage: 25.4% ATK
  3. Damage: 26.9% ATK
  4. Damage: 29.3% ATK
  5. Damage: 32.2% ATK
  6. Damage: 34.6% ATK
  7. Damage: 37.4% ATK
  8. Damage: 39.8% ATK
  9. Damage: 42.7% ATK
  10. Damage: 45.1% ATK
  11. Damage: 48% ATK
Skill 1

Shining Sweep

ACC Down
Attacks the 9 enemies with the lowest HP% in a 6m semicircle in front of Highguard Hundrik, dealing damage. Casts a 35% ACC Down debuff on the targets, lasting 6s.
Accuracy required for: ACC Down
Skill levels (11)
  1. Casts a [15% ACC Down] debuff on the targets, lasting 4s. (#1 Damage: 75% ATK)
  2. Casts a [17% ACC Down] debuff on the targets, lasting 4s. (#1 Damage: 79.5% ATK)
  3. Casts a [20% ACC Down] debuff on the targets, lasting 4s. (#1 Damage: 84% ATK)
  4. Casts a [20% ACC Down] debuff on the targets, lasting 4.5s. (#1 Damage: 91.5% ATK)
  5. Casts a [23% ACC Down] debuff on the targets, lasting 4.5s. (#1 Damage: 100.5% ATK)
  6. Casts a [26% ACC Down] debuff on the targets, lasting 4.5s. (#1 Damage: 108% ATK)
  7. Casts a [26% ACC Down] debuff on the targets, lasting 5s. (#1 Damage: 117% ATK)
  8. Casts a [29% ACC Down] debuff on the targets, lasting 5s. (#1 Damage: 124.5% ATK)
  9. Casts a [32% ACC Down] debuff on the targets, lasting 5s. (#1 Damage: 133.5% ATK)
  10. Casts a [32% ACC Down] debuff on the targets, lasting 6s. (#1 Damage: 141% ATK)
  11. #1 Damage: 150% ATK
Skill 2

Back, Fiend!

Attacks 1 enemy, dealing damage. Transfers 3 random debuffs to the target.
Accuracy required for: Debuff Transfer
Skill levels (11)
  1. Transfers a random debuff to the target. (#1 Damage: 297.5% ATK)
  2. Transfers a random debuff to the target. (#1 Damage: 315.3% ATK)
  3. Transfers a random debuff to the target. (#1 Damage: 333.2% ATK)
  4. Transfers a random debuff to the target. (#1 Damage: 362.9% ATK)
  5. Transfers a random debuff to the target. (#1 Damage: 398.6% ATK)
  6. Transfers 2 random debuffs to the target. (#1 Damage: 428.4% ATK)
  7. Transfers 2 random debuffs to the target. (#1 Damage: 464.1% ATK)
  8. Transfers 2 random debuffs to the target. (#1 Damage: 493.8% ATK)
  9. Transfers 2 random debuffs to the target. (#1 Damage: 529.5% ATK)
  10. #1 Damage: 559.3% ATK
  11. #1 Damage: 595% ATK
Skill 3

Stern Rebuke

Attacks 1 enemy 2 times, dealing damage per hit. Damage increases by 20% per debuff on the target, limited up to +200% damage.
Skill levels (11)
  1. Damage increases by 10% per debuff on the target, limited up to +100% damage. (#1 Damage: 150% ATK; #2 Damage: 150% ATK)
  2. Damage increases by 12% per debuff on the target, limited up to +100% damage. (#1 Damage: 159% ATK; #2 Damage: 159% ATK)
  3. Damage increases by 12% per debuff on the target, limited up to +100% damage. (#1 Damage: 168% ATK; #2 Damage: 168% ATK)
  4. Damage increases by 12% per debuff on the target, limited up to +130% damage. (#1 Damage: 183% ATK; #2 Damage: 183% ATK)
  5. Damage increases by 12% per debuff on the target, limited up to +130% damage. (#1 Damage: 201% ATK; #2 Damage: 201% ATK)
  6. Damage increases by 15% per debuff on the target, limited up to +130% damage. (#1 Damage: 216% ATK; #2 Damage: 216% ATK)
  7. Damage increases by 15% per debuff on the target, limited up to +150% damage. (#1 Damage: 234% ATK; #2 Damage: 234% ATK)
  8. Damage increases by 17% per debuff on the target, limited up to +150% damage. (#1 Damage: 249% ATK; #2 Damage: 249% ATK)
  9. Damage increases by 17% per debuff on the target, limited up to +150% damage. (#1 Damage: 267% ATK; #2 Damage: 267% ATK)
  10. Damage increases by 20% per debuff on the target, limited up to +150% damage. (#1 Damage: 282% ATK; #2 Damage: 282% ATK)
  11. #1 Damage: 300% ATK; #2 Damage: 300% ATK
Ultimate

Beneath My Heel

Attacks 1 enemy 2 times, dealing damage per hit. If the hit lands as a critical hit Highguard Hundrik gains 200 Ultimate Mana 2 times. Then, reduces the cooldown of a random Active Skill on Highguard Hundrik by 10s 2 times. If the hit lands as a critical hit 1 other random ally gains 200 Ultimate Mana in a 15m radius 2 times.
Skill levels (11)
  1. If the hit lands as a critical hit Highguard Hundrik gains 100 Ultimate Mana on each hit. If the hit lands as a critical hit 1 other random ally gains 100 Ultimate Mana in a 15m radius 2 times. (#1 Damage: 250% ATK; #2 Damage: 250% ATK)
  2. If the hit lands as a critical hit Highguard Hundrik gains 110 Ultimate Mana on each hit. If the hit lands as a critical hit 1 other random ally gains 110 Ultimate Mana in a 15m radius 2 times. (#1 Damage: 265% ATK; #2 Damage: 265% ATK)
  3. If the hit lands as a critical hit Highguard Hundrik gains 120 Ultimate Mana on each hit. If the hit lands as a critical hit 1 other random ally gains 120 Ultimate Mana in a 15m radius 2 times. (#1 Damage: 280% ATK; #2 Damage: 280% ATK)
  4. If the hit lands as a critical hit Highguard Hundrik gains 130 Ultimate Mana on each hit. If the hit lands as a critical hit 1 other random ally gains 130 Ultimate Mana in a 15m radius 2 times. (#1 Damage: 305% ATK; #2 Damage: 305% ATK)
  5. If the hit lands as a critical hit Highguard Hundrik gains 140 Ultimate Mana on each hit. If the hit lands as a critical hit 1 other random ally gains 140 Ultimate Mana in a 15m radius 2 times. (#1 Damage: 335% ATK; #2 Damage: 335% ATK)
  6. If the hit lands as a critical hit Highguard Hundrik gains 150 Ultimate Mana 2 times. Then, reduces the cooldown of a random Active Skill on Highguard Hundrik by 5s 2 times. If the hit lands as a critical hit 1 other random ally gains 150 Ultimate Mana in a 15m radius 2 times. (#1 Damage: 360% ATK; #2 Damage: 360% ATK)
  7. If the hit lands as a critical hit Highguard Hundrik gains 160 Ultimate Mana 2 times. Then, reduces the cooldown of a random Active Skill on Highguard Hundrik by 5s 2 times. If the hit lands as a critical hit 1 other random ally gains 160 Ultimate Mana in a 15m radius 2 times. (#1 Damage: 390% ATK; #2 Damage: 390% ATK)
  8. If the hit lands as a critical hit Highguard Hundrik gains 170 Ultimate Mana 2 times. Then, reduces the cooldown of a random Active Skill on Highguard Hundrik by 5s 2 times. If the hit lands as a critical hit 1 other random ally gains 170 Ultimate Mana in a 15m radius 2 times. (#1 Damage: 415% ATK; #2 Damage: 415% ATK)
  9. If the hit lands as a critical hit Highguard Hundrik gains 180 Ultimate Mana 2 times. Then, reduces the cooldown of a random Active Skill on Highguard Hundrik by 8s 2 times. If the hit lands as a critical hit 1 other random ally gains 180 Ultimate Mana in a 15m radius 2 times. (#1 Damage: 445% ATK; #2 Damage: 445% ATK)
  10. If the hit lands as a critical hit Highguard Hundrik gains 190 Ultimate Mana 2 times. Then, reduces the cooldown of a random Active Skill on Highguard Hundrik by 8s 2 times. If the hit lands as a critical hit 1 other random ally gains 190 Ultimate Mana in a 15m radius 2 times. (#1 Damage: 470% ATK; #2 Damage: 470% ATK)
  11. #1 Damage: 500% ATK; #2 Damage: 500% ATK

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