Shredripper Matescu - Invokers Titan Legacy

Last updated 31 Oct 2026

Shredripper MatescuNocturnaWaterMelee AttackerCrushFatigue
Overall4.4average of 20 ratings

Shredripper Matescu is a Legendary Water Melee Attacker from the Nocturna faction in Invokers Titan Legacy.

Matescu is the Nocturna’s greatest secret: a musician so skilled he can resonate with the fabric of reality itself… then tear it asunder like it was paper. He opens up the universe and forges extradimensional Shreds from his music alone, only for them to collapse when the song is done.

Faction
Nocturna
Element
Water
Class
Melee Attacker
Sign of
Kalibar
Tolerances
CrushFatigue
Rarity
Legendary

Shredripper Matescu stats

  • HP9943#41/161
  • ATK1062#48/161
  • DEF760#61/161
  • CRIT RATE5%#147/161
  • CRIT DMG50%#140/161
  • ACC58#74/161
  • RES10#137/161
  • COMBO SPD0#142/161
  • SKILL SPD46#37/161
  • SKILL RECOV33#26/161
  • MANA GEN0#143/161
  • INSTINCT47#70/161
  • MOVE SPD117#130/161

Shredripper Matescu ratings

General Areas

  • Campaign4.5
  • Spires5
  • Arena4
  • Sedula4.5

Gear Bosses

Other Bosses

Shredripper Matescu skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 24.5% ATK
  2. Damage: 26% ATK
  3. Damage: 27.4% ATK
  4. Damage: 29.9% ATK
  5. Damage: 32.8% ATK
  6. Damage: 35.3% ATK
  7. Damage: 38.2% ATK
  8. Damage: 40.7% ATK
  9. Damage: 43.6% ATK
  10. Damage: 46.1% ATK
  11. Damage: 49% ATK
Skill 1

Miserichord

Attacks 1 enemy, dealing damage. Damage increases by 20% per debuff on the target, limited up to +100% damage.
Skill levels (11)
  1. Damage increases by 10% per debuff on the target, limited up to +60% damage. (#1 Damage: 152.5% ATK)
  2. Damage increases by 12% per debuff on the target, limited up to +60% damage. (#1 Damage: 161.6% ATK)
  3. Damage increases by 12% per debuff on the target, limited up to +65% damage. (#1 Damage: 170.8% ATK)
  4. Damage increases by 12% per debuff on the target, limited up to +70% damage. (#1 Damage: 186.1% ATK)
  5. Damage increases by 14% per debuff on the target, limited up to +70% damage. (#1 Damage: 204.4% ATK)
  6. Damage increases by 14% per debuff on the target, limited up to +75% damage. (#1 Damage: 219.6% ATK)
  7. Damage increases by 14% per debuff on the target, limited up to +80% damage. (#1 Damage: 237.9% ATK)
  8. Damage increases by 17% per debuff on the target, limited up to +80% damage. (#1 Damage: 253.1% ATK)
  9. Damage increases by 17% per debuff on the target, limited up to +90% damage. (#1 Damage: 271.4% ATK)
  10. Damage increases by 17% per debuff on the target, limited up to +100% damage. (#1 Damage: 286.7% ATK)
  11. #1 Damage: 305% ATK
Skill 2

High Note

Heal ReductionBlind
Attacks 1 enemy, dealing damage. Casts a 100% Heal Reduction debuff on the target, lasting 22s, decreasing the size of all heals received by 100%. Then, casts a 15% Blind debuff on the target, lasting 14s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage.
Accuracy required for: Heal Reduction, Blind
Skill levels (11)
  1. Casts a [75% Heal Reduction] debuff on the target, lasting 15s, decreasing the size of all heals received by 75%. Then, casts a [10% Blind] debuff on the target, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 305% ATK)
  2. Casts a [80% Heal Reduction] debuff on the target, lasting 15s, decreasing the size of all heals received by 80%. Then, casts a [10% Blind] debuff on the target, lasting 10s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 323.3% ATK)
  3. Casts a [90% Heal Reduction] debuff on the target, lasting 15s, decreasing the size of all heals received by 90%. Then, casts a [10% Blind] debuff on the target, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 341.6% ATK)
  4. Casts a [90% Heal Reduction] debuff on the target, lasting 15s, decreasing the size of all heals received by 90%. Then, casts a [12% Blind] debuff on the target, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 372.1% ATK)
  5. Casts a [90% Heal Reduction] debuff on the target, lasting 16s, decreasing the size of all heals received by 90%. Then, casts a [12% Blind] debuff on the target, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 408.7% ATK)
  6. Casts a [90% Heal Reduction] debuff on the target, lasting 18s, decreasing the size of all heals received by 90%. Then, casts a [12% Blind] debuff on the target, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 439.2% ATK)
  7. Casts a [90% Heal Reduction] debuff on the target, lasting 18s, decreasing the size of all heals received by 90%. Then, casts a [15% Blind] debuff on the target, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 475.8% ATK)
  8. Casts a [100% Heal Reduction] debuff on the target, lasting 18s, decreasing the size of all heals received by 100%. Then, casts a [15% Blind] debuff on the target, lasting 12s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. (#1 Damage: 506.3% ATK)
  9. Casts a [100% Heal Reduction] debuff on the target, lasting 18s, decreasing the size of all heals received by 100%. (#1 Damage: 542.9% ATK)
  10. Casts a [100% Heal Reduction] debuff on the target, lasting 20s, decreasing the size of all heals received by 100%. (#1 Damage: 573.4% ATK)
  11. #1 Damage: 610% ATK
Skill 3

Amplifier

DEF Down
Attacks 10 enemies in a 90°, 3.5m cone in front of Shredripper Matescu, dealing damage. Casts a 45% DEF Down debuff on the targets, lasting 17s.
Accuracy required for: DEF Down
Skill levels (11)
  1. Casts a [35% DEF Down] debuff on the targets, lasting 13s. (#1 Damage: 160% ATK)
  2. Casts a [37% DEF Down] debuff on the targets, lasting 13s. (#1 Damage: 169.6% ATK)
  3. Casts a [37% DEF Down] debuff on the targets, lasting 14s. (#1 Damage: 179.2% ATK)
  4. Casts a [37% DEF Down] debuff on the targets, lasting 14s. (#1 Damage: 195.2% ATK)
  5. Casts a [37% DEF Down] debuff on the targets, lasting 15s. (#1 Damage: 214.4% ATK)
  6. Casts a [37% DEF Down] debuff on the targets, lasting 16s. (#1 Damage: 230.4% ATK)
  7. Casts a [37% DEF Down] debuff on the targets, lasting 16s. (#1 Damage: 249.6% ATK)
  8. Casts a [40% DEF Down] debuff on the targets, lasting 16s. (#1 Damage: 265.6% ATK)
  9. Casts a [40% DEF Down] debuff on the targets, lasting 16s. (#1 Damage: 284.8% ATK)
  10. Casts a [40% DEF Down] debuff on the targets, lasting 17s. (#1 Damage: 300.8% ATK)
  11. #1 Damage: 320% ATK
Ultimate

Sagastorm

ShockWeaken
Charges through a 9x5m path towards 1 enemy, damaging each enemy hit, dealing damage.
Attacks 10 enemies in a 8.5m radius around Shredripper Matescu, from a distance of 15m, dealing damage. Casts a Shock debuff on the targets, lasting 7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, casts a Weaken debuff on the targets, lasting 20s, increasing all damage taken by %, if the target is immune to Crowd Control debuffs.
Accuracy required for: Shock, Weaken
Skill levels (11)
  1. Casts a [Shock] debuff on the targets, lasting 3s. (#1 Damage: 262.5% ATK; #2 Damage: 262.5% ATK)
  2. Casts a [Shock] debuff on the targets, lasting 3.5s. (#1 Damage: 278.2% ATK; #2 Damage: 278.2% ATK)
  3. Casts a [Shock] debuff on the targets, lasting 4s. (#1 Damage: 294% ATK; #2 Damage: 294% ATK)
  4. Casts a [Shock] debuff on the targets, lasting 5s. (#1 Damage: 320.2% ATK; #2 Damage: 320.2% ATK)
  5. Casts a [Shock] debuff on the targets, lasting 5s. (#1 Damage: 351.8% ATK; #2 Damage: 351.8% ATK)
  6. Casts a [Shock] debuff on the targets, lasting 5s. (#1 Damage: 378% ATK; #2 Damage: 378% ATK)
  7. Casts a [Shock] debuff on the targets, lasting 6s. (#1 Damage: 409.5% ATK; #2 Damage: 409.5% ATK)
  8. Casts a [Shock] debuff on the targets, lasting 6s. (#1 Damage: 435.8% ATK; #2 Damage: 435.8% ATK)
  9. #1 Damage: 467.2% ATK; #2 Damage: 467.2% ATK
  10. #1 Damage: 493.5% ATK; #2 Damage: 493.5% ATK
  11. #1 Damage: 525% ATK; #2 Damage: 525% ATK

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