Tyxil the Adder - Invokers Titan Legacy

Last updated 7 Nov 2026

Tyxil the AdderEldrinWindMelee AttackerManashock

Tyxil the Adder is a Rare Wind Melee Attacker from the Eldrin faction in Invokers Titan Legacy.

Faction
Eldrin
Element
Wind
Class
Melee Attacker
Sign of
Temero
Tolerances
Manashock
Rarity
Rare

Tyxil the Adder skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 23% ATK
  2. Damage: 24.4% ATK
  3. Damage: 25.8% ATK
  4. Damage: 28.1% ATK
  5. Damage: 30.8% ATK
  6. Damage: 33.1% ATK
  7. Damage: 35.9% ATK
  8. Damage: 38.2% ATK
  9. Damage: 40.9% ATK
  10. Damage: 43.2% ATK
  11. Damage: 46% ATK
Skill 1

Whirling Fang

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. #1 Damage: 140% ATK
  2. #1 Damage: 148.4% ATK
  3. #1 Damage: 156.8% ATK
  4. #1 Damage: 170.8% ATK
  5. #1 Damage: 187.6% ATK
  6. #1 Damage: 201.6% ATK
  7. #1 Damage: 218.4% ATK
  8. #1 Damage: 232.4% ATK
  9. #1 Damage: 249.2% ATK
  10. #1 Damage: 263.2% ATK
  11. #1 Damage: 280% ATK
Skill 2

Viper Heel

Combo SPD Down
Casts a Combo SPD Down debuff on 1 enemy, lasting 14s. Attacks the target, dealing damage.
Accuracy required for: Combo SPD Down
Skill levels (11)
  1. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 9s. (#1 Damage: 292.5% ATK)
  2. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 9s. (#1 Damage: 310% ATK)
  3. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 10s. (#1 Damage: 327.6% ATK)
  4. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 10s. (#1 Damage: 356.9% ATK)
  5. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 11s. (#1 Damage: 392% ATK)
  6. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 11s. (#1 Damage: 421.2% ATK)
  7. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 12s. (#1 Damage: 456.3% ATK)
  8. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 12s. (#1 Damage: 485.5% ATK)
  9. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 13s. (#1 Damage: 520.6% ATK)
  10. Casts a [Combo SPD Down] debuff on 1 enemy, lasting 13s. (#1 Damage: 549.9% ATK)
  11. #1 Damage: 585% ATK
Skill 3

Cobra Surge

Shield
Attacks 1 enemy 2 times, dealing damage per hit. Casts a Shield buff on Tyxil the Adder, lasting 12s, on the second hit. The Shield is equal to (50% * Damage Dealt).
Skill levels (11)
  1. Casts a [Shield] buff on Tyxil the Adder, lasting 8s, on the second hit. The [Shield] is equal to (25% * Damage Dealt). (#1 Damage: 146.5% ATK; #2 Damage: 146.5% ATK; #3 Shield: 25% * Damage Dealt)
  2. Casts a [Shield] buff on Tyxil the Adder, lasting 8s, on the second hit. The [Shield] is equal to (30% * Damage Dealt). (#1 Damage: 155.3% ATK; #2 Damage: 155.3% ATK; #3 Shield: 30% * Damage Dealt)
  3. Casts a [Shield] buff on Tyxil the Adder, lasting 8s, on the second hit. The [Shield] is equal to (30% * Damage Dealt). (#1 Damage: 164.1% ATK; #2 Damage: 164.1% ATK; #3 Shield: 30% * Damage Dealt)
  4. Casts a [Shield] buff on Tyxil the Adder, lasting 8s, on the second hit. The [Shield] is equal to (35% * Damage Dealt). (#1 Damage: 178.7% ATK; #2 Damage: 178.7% ATK; #3 Shield: 35% * Damage Dealt)
  5. Casts a [Shield] buff on Tyxil the Adder, lasting 9s, on the second hit. The [Shield] is equal to (35% * Damage Dealt). (#1 Damage: 196.3% ATK; #2 Damage: 196.3% ATK; #3 Shield: 35% * Damage Dealt)
  6. Casts a [Shield] buff on Tyxil the Adder, lasting 9s, on the second hit. The [Shield] is equal to (40% * Damage Dealt). (#1 Damage: 211% ATK; #2 Damage: 211% ATK; #3 Shield: 40% * Damage Dealt)
  7. Casts a [Shield] buff on Tyxil the Adder, lasting 10s, on the second hit. The [Shield] is equal to (40% * Damage Dealt). (#1 Damage: 228.5% ATK; #2 Damage: 228.5% ATK; #3 Shield: 40% * Damage Dealt)
  8. Casts a [Shield] buff on Tyxil the Adder, lasting 10s, on the second hit. The [Shield] is equal to (45% * Damage Dealt). (#1 Damage: 243.2% ATK; #2 Damage: 243.2% ATK; #3 Shield: 45% * Damage Dealt)
  9. Casts a [Shield] buff on Tyxil the Adder, lasting 11s, on the second hit. The [Shield] is equal to (45% * Damage Dealt). (#1 Damage: 260.8% ATK; #2 Damage: 260.8% ATK; #3 Shield: 45% * Damage Dealt)
  10. Casts a [Shield] buff on Tyxil the Adder, lasting 11s, on the second hit. (#1 Damage: 275.4% ATK; #2 Damage: 275.4% ATK; #3 Shield: 50% * Damage Dealt)
  11. #1 Damage: 293% ATK; #2 Damage: 293% ATK; #3 Shield: 50% * Damage Dealt
Ultimate

Dagger Flicker

RES DownBleed
Attacks 1 enemy 3 times, dealing damage per hit. The first hit casts a RES Down debuff on the target, lasting 15s.
After the second hit and after the third hit, casts a 1.6% Bleed debuff on the target, lasting 8s. The Bleed ticks every 2s, damaging targets by 1.6% of their MAX HP per tick (up to 300% ATK).
Accuracy required for: RES Down, Bleed
Skill levels (11)
  1. The first hit casts a [RES Down] debuff on the target, lasting 10s. After the second hit and after the third hit, casts a [1% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 150% ATK). (#1 Damage: 85% ATK; #2 Damage: 85% ATK; #3 Damage: 85% ATK; #4 Bleed Damage Limit: 150% ATK per tick)
  2. The first hit casts a [RES Down] debuff on the target, lasting 10s. After the second hit and after the third hit, casts a [1% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 150% ATK). (#1 Damage: 90.1% ATK; #2 Damage: 90.1% ATK; #3 Damage: 90.1% ATK; #4 Bleed Damage Limit: 150% ATK per tick)
  3. The first hit casts a [RES Down] debuff on the target, lasting 11s. After the second hit and after the third hit, casts a [1% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 175% ATK). (#1 Damage: 95.2% ATK; #2 Damage: 95.2% ATK; #3 Damage: 95.2% ATK; #4 Bleed Damage Limit: 175% ATK per tick)
  4. The first hit casts a [RES Down] debuff on the target, lasting 11s. After the second hit and after the third hit, casts a [1.3% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 175% ATK). (#1 Damage: 103.7% ATK; #2 Damage: 103.7% ATK; #3 Damage: 103.7% ATK; #4 Bleed Damage Limit: 175% ATK per tick)
  5. The first hit casts a [RES Down] debuff on the target, lasting 11s. After the second hit and after the third hit, casts a [1.3% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 113.9% ATK; #2 Damage: 113.9% ATK; #3 Damage: 113.9% ATK; #4 Bleed Damage Limit: 200% ATK per tick)
  6. The first hit casts a [RES Down] debuff on the target, lasting 13s. After the second hit and after the third hit, casts a [1.3% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 122.4% ATK; #2 Damage: 122.4% ATK; #3 Damage: 122.4% ATK; #4 Bleed Damage Limit: 200% ATK per tick)
  7. The first hit casts a [RES Down] debuff on the target, lasting 13s. After the second hit and after the third hit, casts a [1.3% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 132.6% ATK; #2 Damage: 132.6% ATK; #3 Damage: 132.6% ATK; #4 Bleed Damage Limit: 225% ATK per tick)
  8. The first hit casts a [RES Down] debuff on the target, lasting 13s. After the second hit and after the third hit, casts a [1.3% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 225% ATK). (#1 Damage: 141.1% ATK; #2 Damage: 141.1% ATK; #3 Damage: 141.1% ATK; #4 Bleed Damage Limit: 225% ATK per tick)
  9. After the second hit and after the third hit, casts a [1.6% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1.6% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 151.3% ATK; #2 Damage: 151.3% ATK; #3 Damage: 151.3% ATK; #4 Bleed Damage Limit: 250% ATK per tick)
  10. After the second hit and after the third hit, casts a [1.6% Bleed] debuff on the target, lasting 6s. The [Bleed] ticks every 2s, damaging targets by 1.6% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 159.8% ATK; #2 Damage: 159.8% ATK; #3 Damage: 159.8% ATK; #4 Bleed Damage Limit: 250% ATK per tick)
  11. #1 Damage: 170% ATK; #2 Damage: 170% ATK; #3 Damage: 170% ATK; #4 Bleed Damage Limit: 300% ATK per tick

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