Zhine the Spark - Invokers Titan Legacy

Last updated 31 Oct 2026

Zhine the SparkMagiDarkSupportFrostFatigue
Overall3.2average of 20 ratings

Zhine the Spark is a Epic Dark Support from the Magi faction in Invokers Titan Legacy.

Zhine wasn't for that book learnin' at the Academy - she needed to be hands-on. To be around fellow sparkies. So she packed up her Wonder Wrench and headed to Freeport, where she met fellow energy mage, Sarienne. The two now run a custom weapons workshop, Zapworx, which is the one-stop shop for all bleeding-edge, baddie-shockin' tech.

Faction
Magi
Element
Dark
Class
Support
Sign of
Kalibar
Tolerances
FrostFatigue
Rarity
Epic

Zhine the Spark stats

  • HP8976#69/161
  • ATK844#94/161
  • DEF608#129/161
  • CRIT RATE5%#160/161
  • CRIT DMG50%#160/161
  • ACC58#80/161
  • RES10#161/161
  • COMBO SPD0#161/161
  • SKILL SPD46#43/161
  • SKILL RECOV33#32/161
  • MANA GEN0#160/161
  • INSTINCT47#78/161
  • MOVE SPD129#99/161

Zhine the Spark ratings

General Areas

Zhine the Spark skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 9.5% ATK
  2. Damage: 10.1% ATK
  3. Damage: 10.6% ATK
  4. Damage: 11.6% ATK
  5. Damage: 12.7% ATK
  6. Damage: 13.7% ATK
  7. Damage: 14.8% ATK
  8. Damage: 15.8% ATK
  9. Damage: 16.9% ATK
  10. Damage: 17.9% ATK
  11. Damage: 19% ATK
Skill 1

Wonder Wrench

Attacks 1 enemy, dealing damage. Extends the duration of up to 3 random debuffs on the target by 3s if the target has control debuffs.
Accuracy required for: Debuff Duration Extension
Skill levels (11)
  1. Extends the duration of up to 2 random debuffs on the target by 2s if the target has control debuffs. (#1 Damage: 97.5% ATK)
  2. Extends the duration of up to 2 random debuffs on the target by 2.1s if the target has control debuffs. (#1 Damage: 103.3% ATK)
  3. Extends the duration of up to 2 random debuffs on the target by 2.2s if the target has control debuffs. (#1 Damage: 109.2% ATK)
  4. Extends the duration of up to 2 random debuffs on the target by 2.3s if the target has control debuffs. (#1 Damage: 119% ATK)
  5. Extends the duration of up to 2 random debuffs on the target by 2.4s if the target has control debuffs. (#1 Damage: 130.7% ATK)
  6. Extends the duration of up to 2 random debuffs on the target by 2.5s if the target has control debuffs. (#1 Damage: 140.4% ATK)
  7. Extends the duration of up to 2 random debuffs on the target by 2.6s if the target has control debuffs. (#1 Damage: 152.1% ATK)
  8. Extends the duration of up to 2 random debuffs on the target by 2.7s if the target has control debuffs. (#1 Damage: 161.9% ATK)
  9. Extends the duration of up to 2 random debuffs on the target by 2.8s if the target has control debuffs. (#1 Damage: 173.6% ATK)
  10. Extends the duration of up to 2 random debuffs on the target by 3s if the target has control debuffs. (#1 Damage: 183.3% ATK)
  11. #1 Damage: 195% ATK
Skill 2

Bzzt!

DEF Down
Attacks 1 enemy 2 times, dealing damage per hit, the first hit, casts a 33% DEF Down debuff on the target, lasting 13s.
Accuracy required for: DEF Down
Skill levels (11)
  1. Attacks 1 enemy 2 times, dealing damage per hit, the first hit, casts a [20% DEF Down] debuff on the target, lasting 8s. (#1 Damage: 101.5% ATK; #2 Damage: 101.5% ATK)
  2. Attacks 1 enemy 2 times, dealing damage per hit, the first hit, casts a [20% DEF Down] debuff on the target, lasting 8s. (#1 Damage: 107.6% ATK; #2 Damage: 107.6% ATK)
  3. Attacks 1 enemy 2 times, dealing damage per hit, the first hit, casts a [20% DEF Down] debuff on the target, lasting 9s. (#1 Damage: 113.7% ATK; #2 Damage: 113.7% ATK)
  4. Attacks 1 enemy 2 times, dealing damage per hit, the first hit, casts a [22% DEF Down] debuff on the target, lasting 9s. (#1 Damage: 123.8% ATK; #2 Damage: 123.8% ATK)
  5. Attacks 1 enemy 2 times, dealing damage per hit, the first hit, casts a [22% DEF Down] debuff on the target, lasting 10s. (#1 Damage: 136% ATK; #2 Damage: 136% ATK)
  6. Attacks 1 enemy 2 times, dealing damage per hit, the first hit, casts a [24% DEF Down] debuff on the target, lasting 10s. (#1 Damage: 146.2% ATK; #2 Damage: 146.2% ATK)
  7. Attacks 1 enemy 2 times, dealing damage per hit, the first hit, casts a [24% DEF Down] debuff on the target, lasting 11s. (#1 Damage: 158.3% ATK; #2 Damage: 158.3% ATK)
  8. Attacks 1 enemy 2 times, dealing damage per hit, the first hit, casts a [28% DEF Down] debuff on the target, lasting 11s. (#1 Damage: 168.5% ATK; #2 Damage: 168.5% ATK)
  9. Attacks 1 enemy 2 times, dealing damage per hit, the first hit, casts a [28% DEF Down] debuff on the target, lasting 11s. (#1 Damage: 180.7% ATK; #2 Damage: 180.7% ATK)
  10. Attacks 1 enemy 2 times, dealing damage per hit, the first hit, casts a [28% DEF Down] debuff on the target, lasting 13s. (#1 Damage: 190.8% ATK; #2 Damage: 190.8% ATK)
  11. #1 Damage: 203% ATK; #2 Damage: 203% ATK
Skill 3

Zap Fence

Shock
Creates a 8x8m zone in front of Zhine the Spark, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing damage. Casts a Shock debuff on the targets in a 8x8m area in front of Zhine the Spark, lasting 4s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal.
Accuracy required for: Shock
Skill levels (11)
  1. Casts a [Shock] debuff on the targets in a 8x8m area in front of Zhine the Spark, lasting 2s. (#1 Damage: 10.5% ATK)
  2. Casts a [Shock] debuff on the targets in a 8x8m area in front of Zhine the Spark, lasting 2.3s. (#1 Damage: 11.1% ATK)
  3. Casts a [Shock] debuff on the targets in a 8x8m area in front of Zhine the Spark, lasting 2.5s. (#1 Damage: 11.8% ATK)
  4. Casts a [Shock] debuff on the targets in a 8x8m area in front of Zhine the Spark, lasting 2.7s. (#1 Damage: 12.8% ATK)
  5. Casts a [Shock] debuff on the targets in a 8x8m area in front of Zhine the Spark, lasting 2.7s. (#1 Damage: 14.1% ATK)
  6. Casts a [Shock] debuff on the targets in a 8x8m area in front of Zhine the Spark, lasting 3s. (#1 Damage: 15.1% ATK)
  7. Casts a [Shock] debuff on the targets in a 8x8m area in front of Zhine the Spark, lasting 3s. (#1 Damage: 16.4% ATK)
  8. Casts a [Shock] debuff on the targets in a 8x8m area in front of Zhine the Spark, lasting 3.2s. (#1 Damage: 17.4% ATK)
  9. Casts a [Shock] debuff on the targets in a 8x8m area in front of Zhine the Spark, lasting 3.2s. (#1 Damage: 18.7% ATK)
  10. Casts a [Shock] debuff on the targets in a 8x8m area in front of Zhine the Spark, lasting 3.5s. (#1 Damage: 19.7% ATK)
  11. #1 Damage: 21% ATK
Ultimate

Hyper Mega Barrier

Shock
Creates a 8x8m zone in front of Zhine the Spark, ticking 8 times. Damages 9 random enemies in the zone every tick, dealing damage.
Casts a Shock debuff on 9 random enemies whenever they enter or exit the zone, lasting 0.7s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Then, removes 2 random buffs from the targets.
Casts a HP Shield buff on 9 random allies if they are in the zone when it expires, lasting 10s.
Accuracy required for: Shock, Buff Removal
Skill levels (11)
  1. Casts a [Shock] debuff on 9 random enemies whenever they enter or exit the zone, lasting 0.3s. Then, removes a random buff from the targets. Casts a [HP Shield] buff on 9 random allies if they are in the zone when it expires, lasting 7s. (#1 Damage: 30.5% ATK; #2 Shield: 10% * MAX HP)
  2. Casts a [Shock] debuff on 9 random enemies whenever they enter or exit the zone, lasting 0.4s. Then, removes a random buff from the targets. Casts a [HP Shield] buff on 9 random allies if they are in the zone when it expires, lasting 7s. (#1 Damage: 32.3% ATK; #2 Shield: 10% * MAX HP)
  3. Casts a [Shock] debuff on 9 random enemies whenever they enter or exit the zone, lasting 0.4s. Then, removes a random buff from the targets. Casts a [HP Shield] buff on 9 random allies if they are in the zone when it expires, lasting 7s. (#1 Damage: 34.2% ATK; #2 Shield: 11% * MAX HP)
  4. Casts a [Shock] debuff on 9 random enemies whenever they enter or exit the zone, lasting 0.5s. Then, removes a random buff from the targets. Casts a [HP Shield] buff on 9 random allies if they are in the zone when it expires, lasting 8s. (#1 Damage: 37.2% ATK; #2 Shield: 11% * MAX HP)
  5. Casts a [Shock] debuff on 9 random enemies whenever they enter or exit the zone, lasting 0.5s. Then, removes a random buff from the targets. Casts a [HP Shield] buff on 9 random allies if they are in the zone when it expires, lasting 8s. (#1 Damage: 40.9% ATK; #2 Shield: 11% * MAX HP)
  6. Casts a [Shock] debuff on 9 random enemies whenever they enter or exit the zone, lasting 0.5s. Then, removes a random buff from the targets. Casts a [HP Shield] buff on 9 random allies if they are in the zone when it expires, lasting 9s. (#1 Damage: 43.9% ATK; #2 Shield: 12% * MAX HP)
  7. Then, removes a random buff from the targets. Casts a [HP Shield] buff on 9 random allies if they are in the zone when it expires, lasting 9s. (#1 Damage: 47.6% ATK; #2 Shield: 12% * MAX HP)
  8. Then, removes a random buff from the targets. Casts a [HP Shield] buff on 9 random allies if they are in the zone when it expires, lasting 9s. (#1 Damage: 50.6% ATK; #2 Shield: 12% * MAX HP)
  9. Then, removes a random buff from the targets. (#1 Damage: 54.3% ATK; #2 Shield: 13% * MAX HP)
  10. Then, removes a random buff from the targets. (#1 Damage: 57.3% ATK; #2 Shield: 15% * MAX HP)
  11. #1 Damage: 61% ATK; #2 Shield: 15% * MAX HP

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