Sanctus the Valiant - Invokers Titan Legacy

Last updated 29 Oct 2026

Sanctus the ValiantLightseekersLightMelee AttackerDazeBlight
Overall3.6average of 20 ratings

Sanctus the Valiant is a Epic Light Melee Attacker from the Lightseekers faction in Invokers Titan Legacy.

Legion Inquisitor Sanctus the Valiant is everything one expects from a holy knight: calm, powerful, righteous, skilled, and honor-bound. But the man beneath the armor has done insidious deeds, and even he has begun to doubt.

Faction
Lightseekers
Element
Light
Class
Melee Attacker
Sign of
Actia
Tolerances
DazeBlight
Rarity
Epic

Sanctus the Valiant stats

  • HP8333#81/161
  • ATK829#101/161
  • DEF665#108/161
  • CRIT RATE5%#144/161
  • CRIT DMG50%#137/161
  • ACC92#15/161
  • RES76#18/161
  • COMBO SPD0#138/161
  • SKILL SPD4#119/161
  • SKILL RECOV0#141/161
  • MANA GEN45#15/161
  • INSTINCT54#18/161
  • MOVE SPD149#13/161

Sanctus the Valiant ratings

General Areas

  • Campaign4
  • Spires4.5
  • Arena3.5
  • Sedula4

Gear Bosses

Other Bosses

Sanctus the Valiant skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 24% ATK
  2. Damage: 25.4% ATK
  3. Damage: 26.9% ATK
  4. Damage: 29.3% ATK
  5. Damage: 32.2% ATK
  6. Damage: 34.6% ATK
  7. Damage: 37.4% ATK
  8. Damage: 39.8% ATK
  9. Damage: 42.7% ATK
  10. Damage: 45.1% ATK
  11. Damage: 48% ATK
Skill 1

Scourge And Protect

Shield
Attacks 1 enemy, dealing damage. Casts a Shield buff on 1 random ally in a 15m radius, lasting 5s. The Shield is equal to (65% * Damage Dealt + 15% * MAX HP).
Skill levels (11)
  1. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 3s. The [Shield] is equal to (35% * Damage Dealt + 5% * MAX HP). (#1 Damage: 145% ATK; #2 Shield: 35% * Damage Dealt + 5% * MAX HP)
  2. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 3s. The [Shield] is equal to (40% * Damage Dealt + 6% * MAX HP). (#1 Damage: 153.7% ATK; #2 Shield: 40% * Damage Dealt + 6% * MAX HP)
  3. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 3s. The [Shield] is equal to (40% * Damage Dealt + 7% * MAX HP). (#1 Damage: 162.4% ATK; #2 Shield: 40% * Damage Dealt + 7% * MAX HP)
  4. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 3s. The [Shield] is equal to (45% * Damage Dealt + 8% * MAX HP). (#1 Damage: 176.9% ATK; #2 Shield: 45% * Damage Dealt + 8% * MAX HP)
  5. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 3s. The [Shield] is equal to (45% * Damage Dealt + 9% * MAX HP). (#1 Damage: 194.3% ATK; #2 Shield: 45% * Damage Dealt + 9% * MAX HP)
  6. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 3s. The [Shield] is equal to (50% * Damage Dealt + 10% * MAX HP). (#1 Damage: 208.8% ATK; #2 Shield: 50% * Damage Dealt + 10% * MAX HP)
  7. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 4s. The [Shield] is equal to (50% * Damage Dealt + 10% * MAX HP). (#1 Damage: 226.2% ATK; #2 Shield: 50% * Damage Dealt + 10% * MAX HP)
  8. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 4s. The [Shield] is equal to (55% * Damage Dealt + 11% * MAX HP). (#1 Damage: 240.7% ATK; #2 Shield: 55% * Damage Dealt + 11% * MAX HP)
  9. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 4s. The [Shield] is equal to (55% * Damage Dealt + 12% * MAX HP). (#1 Damage: 258.1% ATK; #2 Shield: 55% * Damage Dealt + 12% * MAX HP)
  10. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 4s. The [Shield] is equal to (65% * Damage Dealt + 13% * MAX HP). (#1 Damage: 272.6% ATK; #2 Shield: 65% * Damage Dealt + 13% * MAX HP)
  11. #1 Damage: 290% ATK; #2 Shield: 65% * Damage Dealt + 15% * MAX HP
Skill 2

Surge And Purge

Attacks 1 enemy, dealing damage. Removes 2 random debuffs from the ally with the most debuffs in a 10m radius. Removes 2 random debuffs from Sanctus the Valiant if the hit lands as a critical hit.
Skill levels (11)
  1. Removes a random debuff from the ally with the most debuffs in a 10m radius. Removes a random debuff from Sanctus the Valiant if the hit lands as a critical hit. (#1 Damage: 287.5% ATK)
  2. Removes a random debuff from the ally with the most debuffs in a 10m radius. Removes a random debuff from Sanctus the Valiant if the hit lands as a critical hit. (#1 Damage: 304.7% ATK)
  3. Removes a random debuff from the ally with the most debuffs in a 10m radius. Removes a random debuff from Sanctus the Valiant if the hit lands as a critical hit. (#1 Damage: 322% ATK)
  4. Removes a random debuff from the ally with the most debuffs in a 10m radius. (#1 Damage: 350.8% ATK)
  5. Removes a random debuff from the ally with the most debuffs in a 10m radius. (#1 Damage: 385.2% ATK)
  6. Removes a random debuff from the ally with the most debuffs in a 10m radius. (#1 Damage: 414% ATK)
  7. Removes a random debuff from the ally with the most debuffs in a 10m radius. (#1 Damage: 448.5% ATK)
  8. #1 Damage: 477.2% ATK
  9. #1 Damage: 511.8% ATK
  10. #1 Damage: 540.5% ATK
  11. #1 Damage: 575% ATK
Skill 3

Restrain And Detain

Stun
Attacks 1 enemy 2 times, dealing damage per hit. The first hit launches the target for 1.5s. Then, casts a Stun debuff on the target, lasting 6s, on the second hit. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal.
Accuracy required for: Launch, Stun
Skill levels (11)
  1. The first hit launches the target for 0.5s. Then, casts a [Stun] debuff on the target, lasting 3s, on the second hit. (#1 Damage: 147.5% ATK; #2 Damage: 147.5% ATK)
  2. The first hit launches the target for 0.5s. Then, casts a [Stun] debuff on the target, lasting 4s, on the second hit. (#1 Damage: 156.3% ATK; #2 Damage: 156.3% ATK)
  3. The first hit launches the target for 0.6s. Then, casts a [Stun] debuff on the target, lasting 4s, on the second hit. (#1 Damage: 165.2% ATK; #2 Damage: 165.2% ATK)
  4. The first hit launches the target for 0.7s. Then, casts a [Stun] debuff on the target, lasting 4s, on the second hit. (#1 Damage: 180% ATK; #2 Damage: 180% ATK)
  5. The first hit launches the target for 0.8s. Then, casts a [Stun] debuff on the target, lasting 5s, on the second hit. (#1 Damage: 197.7% ATK; #2 Damage: 197.7% ATK)
  6. The first hit launches the target for 0.9s. Then, casts a [Stun] debuff on the target, lasting 5s, on the second hit. (#1 Damage: 212.4% ATK; #2 Damage: 212.4% ATK)
  7. The first hit launches the target for 1.1s. Then, casts a [Stun] debuff on the target, lasting 5s, on the second hit. (#1 Damage: 230.1% ATK; #2 Damage: 230.1% ATK)
  8. The first hit launches the target for 1.2s. Then, casts a [Stun] debuff on the target, lasting 5s, on the second hit. (#1 Damage: 244.9% ATK; #2 Damage: 244.9% ATK)
  9. The first hit launches the target for 1.2s. Then, casts a [Stun] debuff on the target, lasting 5s, on the second hit. (#1 Damage: 262.5% ATK; #2 Damage: 262.5% ATK)
  10. The first hit launches the target for 1.3s. Then, casts a [Stun] debuff on the target, lasting 5s, on the second hit. (#1 Damage: 277.3% ATK; #2 Damage: 277.3% ATK)
  11. #1 Damage: 295% ATK; #2 Damage: 295% ATK
Ultimate

Wield And Shield

Shield
Attacks 9 enemies in a 6m radius around Sanctus the Valiant 3 times, dealing damage per hit.
The first hit Removes 3 random debuffs from 9 allies in a 15m radius.
Casts a Shield buff on 9 allies in a 15m radius around Sanctus the Valiant, lasting 14s. The Shield is equal to (100% * Damage Dealt + 20% * MAX HP) on the second hit.
Launches the targets for 7s on the third hit.
Accuracy required for: Launch
Skill levels (11)
  1. The first hit Removes a random debuff from 9 allies in a 15m radius. Casts a [Shield] buff on 9 allies in a 15m radius around Sanctus the Valiant, lasting 10s. The [Shield] is equal to (50% * Damage Dealt + 10% * MAX HP) on the second hit. Launches the targets for 4s on the third hit. (#1 Damage: 80% ATK; #2 Damage: 80% ATK; #3 Damage: 80% ATK; #4 Shield: 50% * Damage Dealt + 10% * MAX HP)
  2. The first hit Removes a random debuff from 9 allies in a 15m radius. Casts a [Shield] buff on 9 allies in a 15m radius around Sanctus the Valiant, lasting 10s. The [Shield] is equal to (60% * Damage Dealt + 12% * MAX HP) on the second hit. Launches the targets for 4s on the third hit. (#1 Damage: 84.8% ATK; #2 Damage: 84.8% ATK; #3 Damage: 84.8% ATK; #4 Shield: 60% * Damage Dealt + 12% * MAX HP)
  3. The first hit Removes a random debuff from 9 allies in a 15m radius. Casts a [Shield] buff on 9 allies in a 15m radius around Sanctus the Valiant, lasting 11s. The [Shield] is equal to (60% * Damage Dealt + 14% * MAX HP) on the second hit. Launches the targets for 4s on the third hit. (#1 Damage: 89.6% ATK; #2 Damage: 89.6% ATK; #3 Damage: 89.6% ATK; #4 Shield: 60% * Damage Dealt + 14% * MAX HP)
  4. The first hit Removes a random debuff from 9 allies in a 15m radius. Casts a [Shield] buff on 9 allies in a 15m radius around Sanctus the Valiant, lasting 11s. The [Shield] is equal to (70% * Damage Dealt + 14% * MAX HP) on the second hit. Launches the targets for 5s on the third hit. (#1 Damage: 97.6% ATK; #2 Damage: 97.6% ATK; #3 Damage: 97.6% ATK; #4 Shield: 70% * Damage Dealt + 14% * MAX HP)
  5. The first hit Removes 2 random debuffs from 9 allies in a 15m radius. Casts a [Shield] buff on 9 allies in a 15m radius around Sanctus the Valiant, lasting 11s. The [Shield] is equal to (70% * Damage Dealt + 14% * MAX HP) on the second hit. Launches the targets for 5s on the third hit. (#1 Damage: 107.2% ATK; #2 Damage: 107.2% ATK; #3 Damage: 107.2% ATK; #4 Shield: 70% * Damage Dealt + 14% * MAX HP)
  6. The first hit Removes 2 random debuffs from 9 allies in a 15m radius. Casts a [Shield] buff on 9 allies in a 15m radius around Sanctus the Valiant, lasting 12s. The [Shield] is equal to (80% * Damage Dealt + 14% * MAX HP) on the second hit. Launches the targets for 5s on the third hit. (#1 Damage: 115.2% ATK; #2 Damage: 115.2% ATK; #3 Damage: 115.2% ATK; #4 Shield: 80% * Damage Dealt + 14% * MAX HP)
  7. The first hit Removes 2 random debuffs from 9 allies in a 15m radius. Casts a [Shield] buff on 9 allies in a 15m radius around Sanctus the Valiant, lasting 12s. The [Shield] is equal to (80% * Damage Dealt + 16% * MAX HP) on the second hit. Launches the targets for 5s on the third hit. (#1 Damage: 124.8% ATK; #2 Damage: 124.8% ATK; #3 Damage: 124.8% ATK; #4 Shield: 80% * Damage Dealt + 16% * MAX HP)
  8. The first hit Removes 2 random debuffs from 9 allies in a 15m radius. Casts a [Shield] buff on 9 allies in a 15m radius around Sanctus the Valiant, lasting 12s. The [Shield] is equal to (90% * Damage Dealt + 16% * MAX HP) on the second hit. Launches the targets for 6s on the third hit. (#1 Damage: 132.8% ATK; #2 Damage: 132.8% ATK; #3 Damage: 132.8% ATK; #4 Shield: 90% * Damage Dealt + 16% * MAX HP)
  9. The first hit Removes 2 random debuffs from 9 allies in a 15m radius. Casts a [Shield] buff on 9 allies in a 15m radius around Sanctus the Valiant, lasting 13s. The [Shield] is equal to (90% * Damage Dealt + 16% * MAX HP) on the second hit. Launches the targets for 6s on the third hit. (#1 Damage: 142.4% ATK; #2 Damage: 142.4% ATK; #3 Damage: 142.4% ATK; #4 Shield: 90% * Damage Dealt + 16% * MAX HP)
  10. The first hit Removes 2 random debuffs from 9 allies in a 15m radius. Launches the targets for 6s on the third hit. (#1 Damage: 150.4% ATK; #2 Damage: 150.4% ATK; #3 Damage: 150.4% ATK; #4 Shield: 100% * Damage Dealt + 20% * MAX HP)
  11. #1 Damage: 160% ATK; #2 Damage: 160% ATK; #3 Damage: 160% ATK; #4 Shield: 100% * Damage Dealt + 20% * MAX HP

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