Stade the Shining - Invokers Titan Legacy

Last updated 3 Nov 2026

Stade the ShiningLightseekersLightMelee AttackerParalysisBloodrot
Overall4.6average of 17 ratings

Stade the Shining is a Legendary Light Melee Attacker from the Lightseekers faction in Invokers Titan Legacy.

The Imperial Legions' poster boy, you can't walk through the Celestial City without seeing Stade's perfect mug winking back at you. Ask kids born in the Eternal Empire what they want to be when they grow up, and they'll say they want to be just like Stade. Despite all this attention, Stade doesn't let it get to his head. All he wants to do is serve the Lightseekers. And he does so valiantly.

Faction
Lightseekers
Element
Light
Class
Melee Attacker
Sign of
Temero
Tolerances
ParalysisBloodrot
Rarity
Legendary

Stade the Shining stats

  • HP8616#77/161
  • ATK1128#29/161
  • DEF829#37/161
  • CRIT RATE10%#76/161
  • CRIT DMG60%#58/161
  • ACC23#124/161
  • RES10#140/161
  • COMBO SPD0#146/161
  • SKILL SPD6#98/161
  • SKILL RECOV0#150/161
  • MANA GEN37#74/161
  • INSTINCT41#146/161
  • MOVE SPD149#14/161

Stade the Shining ratings

Stade the Shining skills

Basic attack

Basic Attack

Attacks 1 enemy, dealing damage.
Skill levels (11)
  1. Damage: 25.5% ATK
  2. Damage: 27% ATK
  3. Damage: 28.6% ATK
  4. Damage: 31.1% ATK
  5. Damage: 34.2% ATK
  6. Damage: 36.7% ATK
  7. Damage: 39.8% ATK
  8. Damage: 42.3% ATK
  9. Damage: 45.4% ATK
  10. Damage: 47.9% ATK
  11. Damage: 51% ATK
Skill 1

Courage Aura

ATK Up
Attacks 1 enemy, dealing damage. Casts a 40% ATK Up buff on Stade the Shining, lasting 6s.
Skill levels (11)
  1. Casts a [25% ATK Up] buff on Stade the Shining, lasting 3s. (#1 Damage: 145% ATK)
  2. Casts a [28% ATK Up] buff on Stade the Shining, lasting 3s. (#1 Damage: 153.7% ATK)
  3. Casts a [28% ATK Up] buff on Stade the Shining, lasting 3.5s. (#1 Damage: 162.4% ATK)
  4. Casts a [31% ATK Up] buff on Stade the Shining, lasting 3.5s. (#1 Damage: 176.9% ATK)
  5. Casts a [31% ATK Up] buff on Stade the Shining, lasting 4s. (#1 Damage: 194.3% ATK)
  6. Casts a [34% ATK Up] buff on Stade the Shining, lasting 4s. (#1 Damage: 208.8% ATK)
  7. Casts a [34% ATK Up] buff on Stade the Shining, lasting 4.5s. (#1 Damage: 226.2% ATK)
  8. Casts a [37% ATK Up] buff on Stade the Shining, lasting 4.5s. (#1 Damage: 240.7% ATK)
  9. Casts a [37% ATK Up] buff on Stade the Shining, lasting 5s. (#1 Damage: 258.1% ATK)
  10. Casts a [40% ATK Up] buff on Stade the Shining, lasting 5s. (#1 Damage: 272.6% ATK)
  11. #1 Damage: 290% ATK
Skill 2

Sanctified Ground

Burn
Attacks the 10 enemies with the lowest HP% in a 7m radius around Stade the Shining, dealing damage. Casts a 2.5% Burn debuff on the targets, lasting 12s. The Burn ticks every 2s, damaging targets by 2.5% of their MAX HP per tick (up to 500% ATK). Also damages all of the target's allies in a 6m radius by 1.25% of their MAX HP per tick (up to 500% ATK).
Accuracy required for: Burn
Skill levels (11)
  1. Casts a [1% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.5% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 155% ATK; #2 Burn Damage Limit: 200% ATK per tick; #3 Burn Target Allies Damage Limit: 200% ATK per tick)
  2. Casts a [1.3% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.65% of their MAX HP per tick (up to 200% ATK). (#1 Damage: 164.3% ATK; #2 Burn Damage Limit: 200% ATK per tick; #3 Burn Target Allies Damage Limit: 200% ATK per tick)
  3. Casts a [1.3% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.3% of their MAX HP per tick (up to 250% ATK). Also damages all of the target's allies in a 6m radius by 0.65% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 173.6% ATK; #2 Burn Damage Limit: 250% ATK per tick; #3 Burn Target Allies Damage Limit: 250% ATK per tick)
  4. Casts a [1.6% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.6% of their MAX HP per tick (up to 250% ATK). Also damages all of the target's allies in a 6m radius by 0.8% of their MAX HP per tick (up to 250% ATK). (#1 Damage: 189.1% ATK; #2 Burn Damage Limit: 250% ATK per tick; #3 Burn Target Allies Damage Limit: 250% ATK per tick)
  5. Casts a [1.6% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.6% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.8% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 207.7% ATK; #2 Burn Damage Limit: 300% ATK per tick; #3 Burn Target Allies Damage Limit: 300% ATK per tick)
  6. Casts a [1.9% Burn] debuff on the targets, lasting 8s. The [Burn] ticks every 2s, damaging targets by 1.9% of their MAX HP per tick (up to 300% ATK). Also damages all of the target's allies in a 6m radius by 0.95% of their MAX HP per tick (up to 300% ATK). (#1 Damage: 223.2% ATK; #2 Burn Damage Limit: 300% ATK per tick; #3 Burn Target Allies Damage Limit: 300% ATK per tick)
  7. Casts a [1.9% Burn] debuff on the targets, lasting 10s. The [Burn] ticks every 2s, damaging targets by 1.9% of their MAX HP per tick (up to 350% ATK). Also damages all of the target's allies in a 6m radius by 0.95% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 241.8% ATK; #2 Burn Damage Limit: 350% ATK per tick; #3 Burn Target Allies Damage Limit: 350% ATK per tick)
  8. Casts a [2.2% Burn] debuff on the targets, lasting 10s. The [Burn] ticks every 2s, damaging targets by 2.2% of their MAX HP per tick (up to 350% ATK). Also damages all of the target's allies in a 6m radius by 1.1% of their MAX HP per tick (up to 350% ATK). (#1 Damage: 257.3% ATK; #2 Burn Damage Limit: 350% ATK per tick; #3 Burn Target Allies Damage Limit: 350% ATK per tick)
  9. Casts a [2.2% Burn] debuff on the targets, lasting 10s. The [Burn] ticks every 2s, damaging targets by 2.2% of their MAX HP per tick (up to 400% ATK). Also damages all of the target's allies in a 6m radius by 1.1% of their MAX HP per tick (up to 400% ATK). (#1 Damage: 275.9% ATK; #2 Burn Damage Limit: 400% ATK per tick; #3 Burn Target Allies Damage Limit: 400% ATK per tick)
  10. Casts a [2.5% Burn] debuff on the targets, lasting 10s. The [Burn] ticks every 2s, damaging targets by 2.5% of their MAX HP per tick (up to 400% ATK). Also damages all of the target's allies in a 6m radius by 1.25% of their MAX HP per tick (up to 400% ATK). (#1 Damage: 291.4% ATK; #2 Burn Damage Limit: 400% ATK per tick; #3 Burn Target Allies Damage Limit: 400% ATK per tick)
  11. #1 Damage: 310% ATK; #2 Burn Damage Limit: 500% ATK per tick; #3 Burn Target Allies Damage Limit: 500% ATK per tick
Skill 3

Sword of Glory

Burn
Attacks 1 enemy, dealing damage, ignores % of the target's DEF. Ignores 35% of the target's DEF if the target has Burn debuffs.
Skill levels (11)
  1. Ignores 20% of the target's DEF if the target has [Burn] debuffs. (#1 Damage: 315% ATK)
  2. Ignores 23% of the target's DEF if the target has [Burn] debuffs. (#1 Damage: 333.9% ATK)
  3. Ignores 23% of the target's DEF if the target has [Burn] debuffs. (#1 Damage: 352.8% ATK)
  4. Ignores 26% of the target's DEF if the target has [Burn] debuffs. (#1 Damage: 384.3% ATK)
  5. Ignores 26% of the target's DEF if the target has [Burn] debuffs. (#1 Damage: 422.1% ATK)
  6. Ignores 29% of the target's DEF if the target has [Burn] debuffs. (#1 Damage: 453.6% ATK)
  7. Ignores 29% of the target's DEF if the target has [Burn] debuffs. (#1 Damage: 491.4% ATK)
  8. Ignores 32% of the target's DEF if the target has [Burn] debuffs. (#1 Damage: 522.9% ATK)
  9. Ignores 32% of the target's DEF if the target has [Burn] debuffs. (#1 Damage: 560.7% ATK)
  10. #1 Damage: 592.2% ATK
  11. #1 Damage: 630% ATK
Ultimate

Solar Trinity

Burn
Attacks 1 enemy 3 times, dealing damage per hit.
Stade the Shining gains 200 Titan Mana after the first hit.
Reduces the cooldown of a random Active Skill on Stade the Shining by 10s on the second hit.
Ignores 20% of the target's DEF on the third hit.
The Titan Mana Gain, Cooldown Decrease, and ignore DEF values are all doubled if the target has a Burn debuff.
Skill levels (11)
  1. Stade the Shining gains 100 Titan Mana after the first hit. Reduces the cooldown of a random Active Skill on Stade the Shining by 5s on the second hit. Ignores 10% of the target's DEF on the third hit. (#1 Damage: 172.5% ATK; #2 Damage: 172.5% ATK; #3 Damage: 172.5% ATK)
  2. Stade the Shining gains 120 Titan Mana after the first hit. Reduces the cooldown of a random Active Skill on Stade the Shining by 5s on the second hit. Ignores 10% of the target's DEF on the third hit. (#1 Damage: 182.8% ATK; #2 Damage: 182.8% ATK; #3 Damage: 182.8% ATK)
  3. Stade the Shining gains 120 Titan Mana after the first hit. Reduces the cooldown of a random Active Skill on Stade the Shining by 5.5s on the second hit. Ignores 10% of the target's DEF on the third hit. (#1 Damage: 193.2% ATK; #2 Damage: 193.2% ATK; #3 Damage: 193.2% ATK)
  4. Stade the Shining gains 120 Titan Mana after the first hit. Reduces the cooldown of a random Active Skill on Stade the Shining by 5.5s on the second hit. Ignores 12% of the target's DEF on the third hit. (#1 Damage: 210.5% ATK; #2 Damage: 210.5% ATK; #3 Damage: 210.5% ATK)
  5. Stade the Shining gains 140 Titan Mana after the first hit. Reduces the cooldown of a random Active Skill on Stade the Shining by 5.5s on the second hit. Ignores 12% of the target's DEF on the third hit. (#1 Damage: 231.2% ATK; #2 Damage: 231.2% ATK; #3 Damage: 231.2% ATK)
  6. Stade the Shining gains 140 Titan Mana after the first hit. Reduces the cooldown of a random Active Skill on Stade the Shining by 6.5s on the second hit. Ignores 12% of the target's DEF on the third hit. (#1 Damage: 248.4% ATK; #2 Damage: 248.4% ATK; #3 Damage: 248.4% ATK)
  7. Stade the Shining gains 140 Titan Mana after the first hit. Reduces the cooldown of a random Active Skill on Stade the Shining by 6.5s on the second hit. Ignores 15% of the target's DEF on the third hit. (#1 Damage: 269.1% ATK; #2 Damage: 269.1% ATK; #3 Damage: 269.1% ATK)
  8. Stade the Shining gains 170 Titan Mana after the first hit. Reduces the cooldown of a random Active Skill on Stade the Shining by 6.5s on the second hit. Ignores 15% of the target's DEF on the third hit. (#1 Damage: 286.4% ATK; #2 Damage: 286.4% ATK; #3 Damage: 286.4% ATK)
  9. Stade the Shining gains 170 Titan Mana after the first hit. Reduces the cooldown of a random Active Skill on Stade the Shining by 8.5s on the second hit. Ignores 15% of the target's DEF on the third hit. (#1 Damage: 307% ATK; #2 Damage: 307% ATK; #3 Damage: 307% ATK)
  10. Stade the Shining gains 170 Titan Mana after the first hit. Reduces the cooldown of a random Active Skill on Stade the Shining by 8.5s on the second hit. Ignores 18% of the target's DEF on the third hit. (#1 Damage: 324.3% ATK; #2 Damage: 324.3% ATK; #3 Damage: 324.3% ATK)
  11. #1 Damage: 345% ATK; #2 Damage: 345% ATK; #3 Damage: 345% ATK

Stade the Shining gear recommendations

Build 1

Weapon
ATKATK%, Crit Rate, ACC, Skill SPD
Shield
DEF
Helmet
HP
Pauldrons
ATK%
Gauntlets
Crit Rate
Chestplate
ACC
Belt
Mana Gen
Boots
Skill SPD
Amulet
ATK
Earrings
HP
Banner
ATK% / Crit Rate
Talisman
Skill SPD
Flask
ACC

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